Age | Commit message (Expand) | Author |
---|---|---|
2017-11-24 | Universalize draw-over API for EditorPlugins | Pedro J. Estébanez |
2017-11-20 | Implement auto-tiling | Mariano Suligoy |
2017-10-22 | Fix TileMap editor not getting input | Pedro J. Estébanez |
2017-10-18 | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere |
2017-09-24 | Bucket fill will now incrementally process the queue on preview mode | Marcelo Fernandez |
2017-09-17 | Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use | Jakob Schwab |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-16 | Tilemap Editor: Setting to hide tile info in the menu bar | Rémi Verschelde |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |