index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
tile_map_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-24
Fixed Bucket Fill tool
Marcelo Fernandez
2018-07-24
Tilemap editor: Fix crash introduced in #17582
Max Hilbrunner
2018-07-01
Tile randomizer for tilemap editor.
Ovnuniarchos
2018-06-26
Merge pull request #19164 from marcelofg55/tilemap_undo2
Rémi Verschelde
2018-06-02
Added autotile override
James Beedie
2018-05-29
Improve TileMap undo operations, second try
Marcelo Fernandez
2018-05-25
Revert "Improve TileMap undo operations"
Rémi Verschelde
2018-05-23
Improve TileMap undo operations
Marcelo Fernandez
2018-04-23
Replaces CTRL with CMD in TileMapEditor for MacOS.
Anish
2018-04-04
Update transform buttons in tile editor while using T, A, S shortcuts (fixes ...
Alexander Alekseev
2018-04-04
Add functionality to move selected tiles in tile map editor
Martin Rieke
2018-03-13
Merge pull request #16971 from Noshyaar/tilemap
Rémi Verschelde
2018-03-13
Merge pull request #16978 from Noshyaar/tmsc
Rémi Verschelde
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-02-24
Add icon to TileMapEditor popupmenu
Poommetee Ketson
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-13
TileMapEditor: Fix tile placement.
Andreas Haas
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-11-27
Fix displacement for centered tilemaps
Matthias Hoelzl
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-08
Fix tilemap undo/redo
Marc Gilleron
2017-10-23
Use bresenham line in freehand tilemap painting to fill discontinuities
Marc Gilleron
2017-10-18
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
2017-09-24
Bucket fill will now incrementally process the queue on preview mode
Marcelo Fernandez
2017-09-23
Fix possible infinite loop with bucket fill tool
Marcelo Fernandez
2017-09-17
Adds missing shortcuts to TileEditor. Keeps fill-tool selected after use
Jakob Schwab
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-16
Tilemap Editor: Setting to hide tile info in the menu bar
Rémi Verschelde
2017-08-10
Hide tilemap menu when no tilemap is selected
Daniel J. Ramirez
2017-08-08
Moved mirror and rotations to the tile mapen, to avoid taking up too much too...
Juan Linietsky
2017-08-03
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
Andreas Haas
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-27
Several enhancements for the tile map editor
Pedro J. Estébanez
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde