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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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tile_map_editor_plugin.cpp
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Author
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-02-09
Change the Pick Tile and Select default shortcuts in the TileMap editor
Hugo Locurcio
2020-01-27
Fixes invalid read when using fill tool in empty tilemap
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-11-22
Use the CanvasItemEditor info overlay to display TileMap coordinates
Hugo Locurcio
2019-11-13
Make sure tile is selected when selecting TileMap
Tomasz Chabora
2019-11-04
Fixed cases where labels with autowrap can overflow the editor ui
PouleyKetchoupp
2019-09-26
Changed the appearance of the rotation icons in the Tilemap.
dankan1890
2019-09-24
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Rémi Verschelde
2019-09-04
Small fixes for the Tile/GridMap editors
Michael Alexsander Silva Dias
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-08-21
Edit TileMap only with TOOL_SELECT
Tomasz Chabora
2019-08-19
Fix various typos and style errors in text
Tomasz Chabora
2019-08-03
Fix row-column-swap in TileMap palette
rzllmr
2019-07-14
Add tilemap editor rotation hotkeys
Tomasz Chabora
2019-07-10
Use reference to constant in functions
qarmin
2019-07-02
Tilemap fix displaced textures and shapes and added center texture and compat...
Ranoller
2019-06-29
Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp...
hbina085
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-12
Merge pull request #29474 from YeldhamDev/pick_subtile_fix
Rémi Verschelde
2019-06-05
Make tilemap texture origin point top-left.
Ranoller
2019-06-04
Merge pull request #29452 from YeldhamDev/remember_selected_subtile
Rémi Verschelde
2019-06-04
Merge pull request #29460 from YeldhamDev/tilemapeditor_atlas_copy_fix
Rémi Verschelde
2019-06-04
Fix subtile picking in TileMap editor
Michael Alexsander Silva Dias
2019-06-04
Fix error spam when typing in the TileMap editor's search box while having no...
Michael Alexsander Silva Dias
2019-06-04
Fix TileMap editor not correctly copying atlas tiles
Michael Alexsander Silva Dias
2019-06-03
Remember selected subtile when updating the TileMap editor
Michael Alexsander Silva Dias
2019-06-01
Merge pull request #24560 from guilhermefelipecgs/fix_24549
Rémi Verschelde
2019-05-15
Fix tilemap displaced textures and shapes with origin point BOTTOM_LEFT and C...
Ranoller
2019-04-30
Merge pull request #27845 from samdze/master
Rémi Verschelde
2019-04-29
[TileMapEditor] Improve tool picking usability
Guilherme Felipe
2019-04-27
Make TileMap overridable "set_cell" function called on undo/redo
Samuele Zolfanelli
2019-04-25
Merge pull request #28347 from homer666/tilemap-hide-menu
Rémi Verschelde
2019-04-24
[Tilemap] Fix typo
Guilherme Felipe
2019-04-24
Hide "Tilemap" menu properly in CanvasItem view
homer666
2019-04-23
Merge pull request #25510 from groud/tilemap_editor_enhancement
Hein-Pieter van Braam
2019-04-08
Merge pull request #27565 from SpechtMagnus/tileset_autotile_ignore_flags
Rémi Verschelde
2019-04-08
+ Added ignore flags to autotile bitmask
Magnus Specht
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-01
Allow TileMap to override set_cell behaviour while using TileMap editor
Samuele Zolfanelli
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