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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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theme_editor_plugin.cpp
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Author
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-05-03
Small changes for some strings.
Michael Alexsander Silva Dias
2018-04-27
Fix theme editor sample widgets
Pedro J. Estébanez
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-03-27
Add radio-button-looking entries to PopupMenu
Pedro J. Estébanez
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-23
Add more translatable text for editor plugins.
geequlim
2017-11-07
Add menu to import current editor theme into theme editor
Geequlim
2017-10-22
Change theme button name to edit theme
Alexander Holland
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-07-27
ThemeEditor: fix broken dialog
Poommetee Ketson
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde