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path: root/editor/plugins/texture_region_editor_plugin.h
AgeCommit message (Expand)Author
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-13Fix TextureRegionEditorPlugin popping up even when explicitly hiddenBojidar Marinov
2019-03-17Fixing zooming in TextureRegionLATRio
2019-01-21Make the Texture Region Editor able to edit regions of Sprite3DsMichael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-06General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias
2018-08-25Texture Region: Cache auto-slice information into the texture. Fixes #11503Mariano Suligoy
2018-08-14Changes to the TileSet and TextureRegion editorsMichael Alexsander Silva Dias
2018-08-09New TileSet EditorMAriano Javier Suligoy
2018-05-17-Ability to open resources in the same windowJuan Linietsky
2018-02-20Tileset Editor ImprovementDamar Indra
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-24Finished transition of Patch9Rect to NinePatchRectIndah Sylvia
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde