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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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texture_region_editor_plugin.h
Age
Commit message (
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Author
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-10-25
Fix multiple issues with region editor
MrBlockers
2022-08-22
Add per-scene UndoRedo
kobewi
2022-05-26
Improve TextureRegionEditor
kobewi
2022-05-24
Reorganize Region Rect Editor
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-08-13
Explicit 2D naming and some organization in texture region editor plugin
Aaron Franke
2021-02-10
Removed _change_notify
reduz
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-17
Style: Set clang-format Standard to Cpp11
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-13
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
Bojidar Marinov
2019-03-17
Fixing zooming in TextureRegion
LATRio
2019-01-21
Make the Texture Region Editor able to edit regions of Sprite3Ds
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-06
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
Michael Alexsander Silva Dias
2018-08-25
Texture Region: Cache auto-slice information into the texture. Fixes #11503
Mariano Suligoy
2018-08-14
Changes to the TileSet and TextureRegion editors
Michael Alexsander Silva Dias
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-10-24
Finished transition of Patch9Rect to NinePatchRect
Indah Sylvia
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde