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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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texture_region_editor_plugin.cpp
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Author
2021-02-10
Removed _change_notify
reduz
2021-02-03
Make margins obey the snap option in the TextureRegion editor
Michael Alexsander
2021-01-13
Draw a "background" line behind the dashed line in TextureRegion editor
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Merge pull request #44149 from madmiraal/rename-tangent-orthogonal
Rémi Verschelde
2020-12-23
Rename Control margin to offset
Marcel Admiraal
2020-12-06
Rename Vector2.tangent() to Vector2.orthogonal()
Marcel Admiraal
2020-11-06
Refactored Variant Operators.
reduz
2020-08-29
Adds automatic update for region_rect
Zak
2020-06-30
Add a separate application focus/in notification out from Window focus notifi...
Juan Linietsky
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-06
TextureRegion: fixed Autoslice not created/updated properly.
dankan1890
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-30
Adds pan and zoom gestures to TextureRegion editor
Haoyu Qiu
2020-01-23
Fixes scrollbar positions on HiDPI display
Haoyu Qiu
2020-01-20
TextureRegionEditor: Corrected typo
dankan1890
2020-01-14
Cleanup unnecessary code from before the scrollbar overlapping fixes
Michael Alexsander
2020-01-14
Fix more scrollbar anchorings
Michael Alexsander
2020-01-09
Fixes TextureRegion editor drag handle for HiDPI
Haoyu Qiu
2020-01-05
Fixes scaled scrolling of TextureRegion editor
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-10
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-11-22
Fix typos with codespell
Rémi Verschelde
2019-10-31
Fix "seperate" typos
Aaron Franke
2019-09-17
Fix region editor for NinePatchRect
Tomasz Chabora
2019-07-20
Merge pull request #30576 from qarmin/lgtm_coverage
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-07-13
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
Bojidar Marinov
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-04-25
Fix scroll for texture_region and polygon_2d editor
Guilherme Felipe
2019-04-05
Fix TextureRegion margin bug introduced in #27122
LATRio
2019-03-17
Fixing zooming in TextureRegion
LATRio
2019-01-21
Make the Texture Region Editor able to edit regions of Sprite3Ds
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-06
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
Michael Alexsander Silva Dias
2018-11-10
Make TextureRegion grid settings occupy less space, closes #12679
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-25
Texture Region: Cache auto-slice information into the texture. Fixes #11503
Mariano Suligoy
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