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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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texture_region_editor_plugin.cpp
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Commit message (
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Author
2019-07-13
Fix TextureRegionEditorPlugin popping up even when explicitly hidden
Bojidar Marinov
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-04-25
Fix scroll for texture_region and polygon_2d editor
Guilherme Felipe
2019-04-05
Fix TextureRegion margin bug introduced in #27122
LATRio
2019-03-17
Fixing zooming in TextureRegion
LATRio
2019-01-21
Make the Texture Region Editor able to edit regions of Sprite3Ds
Michael Alexsander Silva Dias
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-06
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
Michael Alexsander Silva Dias
2018-11-10
Make TextureRegion grid settings occupy less space, closes #12679
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-25
Texture Region: Cache auto-slice information into the texture. Fixes #11503
Mariano Suligoy
2018-08-19
Added possibility to change color of 2d editor grid
Chaosus
2018-08-14
Changes to the TileSet and TextureRegion editors
Michael Alexsander Silva Dias
2018-08-09
New TileSet Editor
MAriano Javier Suligoy
2018-05-17
-Ability to open resources in the same window
Juan Linietsky
2018-03-27
Use radio-button-like menu entries where applicable
Pedro J. Estébanez
2018-03-13
Merge pull request #17013 from Noshyaar/theme
Rémi Verschelde
2018-03-02
TileSet&TextureRegion: fix error when getting nonexistent tile
Poommetee Ketson
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-25
Update icons when theme changed
Poommetee Ketson
2018-02-20
Tileset Editor Improvement
Damar Indra
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-10
Fix misaligned zoom icon in Texture Region Editor plugin
William McKIE
2017-10-24
Finished transition of Patch9Rect to NinePatchRect
Indah Sylvia
2017-10-22
Merge pull request #11401 from SaracenOne/snapped_drag
Rémi Verschelde
2017-09-30
Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into N...
Indah Sylvia
2017-09-25
Removed most of the custom colors from the interface.
Daniel J. Ramirez
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-20
Added snapping to spatial drag and drop.
SaracenOne
2017-09-02
Fix use of unitialized variables
Hein-Pieter van Braam
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-06-29
Texture region now updates when changing an Atlas
Robert Hernandez
2017-06-20
Fix regresion on Texture Region Editor Plugin. Fixes#9282
Mariano Suligoy
2017-06-20
Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-04
renamed all Rect2.pos to Rect2.position
alexholly
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-04-14
Fix #7262
Jylhis
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Fix typos in source code using codespell
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde