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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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texture_region_editor_plugin.cpp
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Author
2023-03-27
Use 8×8 default grid size for TextureRegion and 2D polygon editors
Hugo Locurcio
2023-01-31
Use `PropertyUsageFlags` enum in parse_property
Raul Santos
2023-01-26
Don't change region_rect when setting texture
kobewi
2023-01-23
Add gesture to ViewPanner and simplify a bit its API
Gilles Roudière
2023-01-19
Clean-up, harmonize, and improve StyleBox API
Yuri Sizov
2023-01-16
Merge pull request #64021 from ajreckof/change-shortcut-for-rect-tool-tilemap
Rémi Verschelde
2023-01-16
replace the use of CTRL by CMD_OR_CTRL in three places where using CTRL preve...
ajreckof
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-13
Fix crash when clicking Edit Region after reopening the scene
Haoyu Qiu
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-11-04
Add call_deferred() method to Callable
kobewi
2022-11-02
Merge pull request #67810 from MrBlockers/reged-fixes
Rémi Verschelde
2022-10-25
Fix multiple issues with region editor
MrBlockers
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-05-26
Improve TextureRegionEditor
kobewi
2022-05-25
Improve style of inspector buttons
kobewi
2022-05-24
Reorganize Region Rect Editor
reduz
2022-05-08
Remove unused code
kobewi
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-03-10
Fix TextureRegion editor grid color for light themes
Haoyu Qiu
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-04
Style: Remove inconsistently used `@author` docstrings
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-22
Use Rect2's get_end().
Anilforextra
2021-08-13
Explicit 2D naming and some organization in texture region editor plugin
Aaron Franke
2021-08-10
Use Key enum instead of plain integers
Aaron Franke
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
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