Age | Commit message (Expand) | Author |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-14 | Remove most EditorNode constructor parameters and fields | trollodel |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-09-25 | TexturePreview Update text when texture is being changed | kleonc |
2021-07-23 | Don't set metadata_label font if it doesn't exist | kobewi |
2021-07-22 | Fix `TexturePreview` crashing | Lightning_A |
2021-07-12 | Add viewport preview plugin | Lightning_A |
2021-02-10 | Removed _change_notify | reduz |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight |
2019-03-08 | Fix crash in texture previeer, closes #26749, probably others | Juan Linietsky |
2019-03-04 | Fix and restore text, material and mesh previewers. | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-06-29 | Texture region now updates when changing an Atlas | Robert Hernandez |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |