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path: root/editor/plugins/texture_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-11Add missing properties to default themekobewi
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-06-29Mention mipmap and memory usage in the texture editor previewHugo Locurcio
2022-04-11Use multiplication symbol in Texture size labelFireForge
2022-03-05Rename StreamTexture* to CompressedTexture*reduz
2022-02-15Editor: Cleanup some includes dependenciesRémi Verschelde
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-01-07Rename TextureRect.expand to ignore_texture_sizekobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-11-06Fix Label and RichTextLabale text shadows and shadow outlines.bruvzg
2021-09-25TexturePreview Update text when texture is being changedkleonc
2021-07-23Don't set metadata_label font if it doesn't existkobewi
2021-07-22Fix `TexturePreview` crashingLightning_A
2021-07-18Remove unnecessary get_editor_theme() in SubViewportPreviewLightning_A
2021-07-12Add viewport preview pluginLightning_A
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-04-28Remove obsolete LargeTexture, it's no longer useful since 3.xRémi Verschelde
2021-02-10Removed _change_notifyreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-11[Vulkan] Add repeat flag to texture preview checkerboard backgroundYuri Roubinsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-07-20Changed some code showed in LGTM and Coverageqarmin
2019-03-08Fix crash in texture previeer, closes #26749, probably othersJuan Linietsky
2019-03-07Do not annoy unrelated textures with texture editor.Juan Linietsky
2019-03-04Fix and restore text, material and mesh previewers.Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-02-03Fix gradient texture previewChaosus
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-01Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-SyncRémi Verschelde
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-06-29Texture region now updates when changing an AtlasRobert Hernandez