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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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text_control_editor_plugin.cpp
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Commit message (
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Author
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-02-16
Convert _notification methods to switch - Chunk C
Jakob Bouchard
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
[Editor] Fix font style matching issues.
bruvzg
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Edit font properties on multiple objects at once
NeilKleistGao
2022-01-07
Merge pull request #55352 from YeldhamDev/text_widget_undo
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-30
Add undo/redo capabilities to the text control plugin
Michael Alexsander
2021-10-31
Add functions for getting name and font style from dynamic and bitmap fonts.
bruvzg