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path: root/editor/plugins/sprite_frames_editor_plugin.h
AgeCommit message (Expand)Author
2021-06-17Allow selecting frames by holding down the mouse in SpriteFrames editorHugo Locurcio
2021-05-23SpriteFramesEditor Minor fixeskleonc
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-08-14Added zoom functionality to sprite frames editor pluginJavier Dehesa
2020-07-10Add override keywords.Marcel Admiraal
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-09-06SpriteFramesEditor improvements around deleting animationsPouleyKetchoupp
2019-04-21Small improvements to the new Sprite Sheet dialogMichael Alexsander Silva Dias
2019-04-13Ability to create sprite frames in AnimatedSprite from sprite sheet.Juan Linietsky
2019-02-07Small changes to the SpriteFrames editorMichael Alexsander Silva Dias
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-10-28Add copy button to sprite_frames_editor_pluginsersoong
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-12Updated function argument namesWilson E. Alvarez
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde