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path: root/editor/plugins/sprite_frames_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-28Merge pull request #64885 from Mickeon/rename-tooltip-hintRémi Verschelde
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-27Rename `hint_tooltip` to `tooltip_text` & setgetMicky
2022-08-22Add per-scene UndoRedokobewi
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-18Capitalize the SpriteFrames search bar placeholderFireForge
2022-07-18SpriteFramesEditor Add animation searchboxkleonc
2022-07-09Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialogFireForge
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-26Fixed issue where panels in sprite frames editor couldn't be resizedIgor Kordiukiewicz
2022-04-09Improve Select Frames dialog of SpriteFrames editorHaoyu Qiu
2022-03-15Improves SpriteFrames editorHaoyu Qiu
2022-03-12Allow negative indexes in ItemList and PopupMenukobewi
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-07Merge pull request #57725 from jmb462/missing-sname-theme-settersRémi Verschelde
2022-02-06SpriteFramesEditor Fix crash when selecting non-Texture2D file for splittingkleonc
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-01-25SpriteFramesEditor Incorrect texture type fixkleonc
2022-01-22SpriteFramesEditor Show AtlasTexture's source texture path in the frame's too...kleonc
2022-01-15Fix AtlasTexture nestingkleonc
2022-01-07Rename TextureRect.expand to ignore_texture_sizekobewi
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-11-12Use "enum class" for input enumsAaron Franke
2021-09-07SpriteFramesEditor Fix preview grid in "Select Frames" dialogkleonc
2021-08-23Entirely removes BIND_VMETHOD in favor of GDVIRTUALreduz
2021-07-29SpriteFramesEditor: preserve source texture margins when creating frames from...kleonc
2021-07-26Use Ref<T> references as iterators where relevantRémi Verschelde
2021-07-25Use const references where possible for List range iteratorsRémi Verschelde
2021-07-23Use C++ iterators for Lists in many situationsAaron Franke
2021-07-20Fix hidden seperators when horizontal frames is 1foxydevloper
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-17Allow selecting frames by holding down the mouse in SpriteFrames editorHugo Locurcio
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-05-23SpriteFramesEditor Minor fixeskleonc
2021-05-20Make is_equal_approx have explicit float and double versionsAaron Franke
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-12Scale zoom values in the SpriteFrames editor for hiDPI displaysHugo Locurcio
2021-01-12Create spritesheet for SpriteFrames by drag and dropping.dankan1890
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-11-07Reorganized core/ directory, it was too fatty alreadyreduz