Age | Commit message (Expand) | Author |
2021-01-12 | Create spritesheet for SpriteFrames by drag and dropping. | dankan1890 |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal |
2020-12-14 | Rename AcceptDialog get_ok() to get_ok_button() | Marcel Admiraal |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-09-03 | Merge pull request #41050 from Calinou/spriteframes-editor-compact | Rémi Verschelde |
2020-08-14 | Added zoom functionality to sprite frames editor plugin | Javier Dehesa |
2020-08-05 | Make the SpriteFrames animation speed SpinBox take less vertical space | Hugo Locurcio |
2020-07-27 | Make all String float conversion methods be 64-bit | Aaron Franke |
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r... | Stijn Hinlopen |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: Enforce separation line between function definitions | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-04-30 | Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet | MrRevington |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky |
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-03-03 | Signals: Fix some regressions from #36426 | Rémi Verschelde |
2020-02-28 | Signals: Port connect calls to use callable_mp | Rémi Verschelde |
2020-02-23 | Replace FALLTHROUGH macro by C++17 [[fallthrough]] | Rémi Verschelde |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-12-30 | Merge pull request #34625 from timothyqiu/i18n | Rémi Verschelde |
2019-12-30 | Makes more editor strings translatable | Haoyu Qiu |
2019-12-24 | Cleans up headers included in editor_node.h | Haoyu Qiu |
2019-12-10 | Removed unused variables, add some constants numbers | Rafał Mikrut |
2019-11-22 | Fix typos with codespell | Rémi Verschelde |
2019-09-23 | Merge pull request #32000 from codecustard/Add_Reorder_frames_via_dragndrop | Rémi Verschelde |
2019-09-06 | SpriteFramesEditor improvements around deleting animations | PouleyKetchoupp |
2019-09-05 | Add ability to reorder animation frames via drag and drop | Emmanuel Barroga |
2019-06-29 | Many fallthrough switch cases now have the FALLTHROUGH macro to tell the comp... | hbina085 |
2019-05-13 | Merge pull request #28831 from dankan1890/spriteframes_sheet_fix | Rémi Verschelde |
2019-05-12 | AnimatedSprite: Add from spritesheets now work as expected. Fix #28030 | dankan1890 |
2019-05-11 | Apply sprite frames editor FPS value correctly upon _animation_select | freestraws |
2019-04-21 | Small improvements to the new Sprite Sheet dialog | Michael Alexsander Silva Dias |
2019-04-20 | Fix typo in SpriteFrameEditor preview draw | Rémi Verschelde |
2019-04-13 | Ability to create sprite frames in AnimatedSprite from sprite sheet. | Juan Linietsky |
2019-03-20 | Fixes Adding animation to AnimatedSprite doesn't update inspector immediately | piyushdagar |
2019-02-09 | Fix latest regression error in SpriteFramesEditor | qarmin |
2019-02-07 | Small changes to the SpriteFrames editor | Michael Alexsander Silva Dias |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-28 | Fix many errors found by PVS-Studio | Aaron Franke |
2018-10-11 | Opens the SpriteFrames editor when editing an AnimatedSprite | groud |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-24 | Make some debug prints verbose-only, remove others | Rémi Verschelde |
2018-04-30 | Changed Sprite Frame move buttons for icons | Superwaitsum |