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path: root/editor/plugins/sprite_frames_editor_plugin.cpp
AgeCommit message (Expand)Author
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-23Add more translatable text for editor plugins.geequlim
2017-11-26Focus on sprite animation list after adding a new one to allow renaming with f2bncastle
2017-11-01Select correct animation on creation of a new onebncastle
2017-10-28Add copy button to sprite_frames_editor_pluginsersoong
2017-10-13Added and improved some missing icons, plus some other visual fixes.Daniel J. Ramirez
2017-10-12Added and improved some icons, plus some other minor visual fixes.Daniel J. Ramirez
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-09-02Fixed delete animation frames in AnimatedSprite, issue 10788Paulb23
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-18-Volume sliders, mute, solo and fx bypass are functional, closes #9021Juan Linietsky
2017-08-08fixed loading old theme styleboxestoger5
2017-08-07Revert "fixed loading old theme styleboxes"Juan Linietsky
2017-08-05fixed loading old theme styleboxestoger5
2017-07-30Style: Apply clang-format on all filesRémi Verschelde
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde