Age | Commit message (Expand) | Author |
---|---|---|
2020-03-17 | Style: Set clang-format Standard to Cpp11 | Rémi Verschelde |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-10-07 | Sprite to polygon conversion improvements | PouleyKetchoupp |
2019-04-23 | Add undo for Sprite Editor | Tomasz Chabora |
2019-04-06 | Add converters / generators to Sprite | ShyRed |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-05-16 | Add missing copyright headers | Guilherme Felipe |
2018-02-21 | Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion. | Juan Linietsky |