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path: root/editor/plugins/sprite_2d_editor_plugin.cpp
AgeCommit message (Expand)Author
2022-03-04Add node icons to the Sprite2D menuFireForge
2022-02-14Remove most EditorNode constructor parameters and fieldstrollodel
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-01-20Store panels and docks singletons in their own classestrollodel
2022-01-03Update copyright statements to 2022Rémi Verschelde
2021-12-07ScrollContainer's scrollbar visibility is now enumkobewi
2021-09-23Construct values only when necessary.Anilforextra
2021-07-19Make various strings translatablefoxydevloper
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-14Rename Sprite.region_enabled getter and setter to match propertiesMarcel Admiraal
2021-02-12Fix sprite editor conversion tools to handle compressed texturesAndrii Doroshenko (Xrayez)
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-14Rename AcceptDialog get_ok() to get_ok_button()Marcel Admiraal
2020-05-27Split `Geometry` singleton into `Geometry2D` and `Geometry3D`Andrii Doroshenko (Xrayez)
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde