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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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spatial_editor_plugin.h
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Author
2018-07-26
Merge pull request #19758 from kyledayton/feature/spatial-viewport-lock-rotation
Rémi Verschelde
2018-07-25
Add lock rotation feature to spatial editor viewport
Kyle Dayton
2018-07-23
Implemented Soft body
AndreaCatania
2018-06-13
Polished 3D selection
JFonS
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-19
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Rémi Verschelde
2018-02-13
Add a function to remove controls from containers
George Marques
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-21
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...
carlosfvieira
2017-12-17
Refactoring FPS & information on 3D viewport
volzhs
2017-12-16
Moved Local Space Mode and Transform Snap settings to Top Bar ...
Przemysław Gołąb (n-pigeon)
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Implemented skeleton visibility
AndreaCatania
2017-12-09
Makes 3D editor grid color update without restart.
PJB3005
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-22
Merge pull request #12301 from MarianoGnu/master
Rémi Verschelde
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-20
Merge pull request #12359 from kubecz3k/spatial-lock
Rémi Verschelde
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-20
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
Rémi Verschelde
2017-11-20
Add "View FPS" in 3D->Perspective's popup.
Dmitry Koteroff
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-14
Implemented planar scaling with two modes.
Przemysław Gołąb (n-pigeon)
2017-11-11
ability to lock spatial nodes transform in editor
Jakub Grzesik
2017-10-31
Ability to shrink 3D viewport by half
Juan Linietsky
2017-10-22
Merge pull request #11401 from SaracenOne/snapped_drag
Rémi Verschelde
2017-10-10
Freelook interpolation fixes
Marc Gilleron
2017-09-26
Scale editing Gizmo for Spatial Editor
PrzemysÅaw GoÅÄ b (n-pigeon)
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Added snapping to spatial drag and drop.
SaracenOne
2017-09-07
Modify inertia implementation for freelook and orbit
toger5
2017-09-04
Merge pull request #10907 from SaracenOne/spatial_edit_drag
Rémi Verschelde
2017-09-03
Added support for drag and drop in spatial editor.
SaracenOne
2017-08-28
Better spatial gizmo.
Daniel J. Ramirez
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Added freelook inertia
Marc Gilleron
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-08-08
Added proper local transform snapping, closes #4985
Juan Linietsky
2017-07-15
Lots of work on Audio & Physics engine:
Juan Linietsky
2017-06-11
Restored everything related to information polling, and added information box...
Juan Linietsky
2017-06-11
Restored multiple viewport function, as well as view modes.
Juan Linietsky
2017-06-11
Multiple 3D viewports are not operational.
Juan Linietsky
2017-06-07
-Added proper access to depth texture from shader
Juan Linietsky
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
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