index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
spatial_editor_plugin.h
Age
Commit message (
Expand
)
Author
2017-06-11
Restored everything related to information polling, and added information box...
Juan Linietsky
2017-06-11
Restored multiple viewport function, as well as view modes.
Juan Linietsky
2017-06-11
Multiple 3D viewports are not operational.
Juan Linietsky
2017-06-07
-Added proper access to depth texture from shader
Juan Linietsky
2017-05-28
-Added .hdr format support
Juan Linietsky
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-20
Merge pull request #8631 from volzhs/editor-theme-custom
Rémi Verschelde
2017-05-17
Removal of Image from Variant, converted to a Resource.
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-05-08
Improved freelook
Marc Gilleron
2017-05-06
Spatial Editor: Mouse warping for orbit & freelook modes.
Andreas Haas
2017-05-04
Added 3D freelook navigation mode
Marc Gilleron
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-04-06
Fix highlight typo
supaiku
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde