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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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spatial_editor_plugin.cpp
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Author
2019-02-12
Core: Ensure classes match their header filename
Rémi Verschelde
2019-02-01
Merge pull request #25540 from JFonS/remove_gizmo_errors
Rémi Verschelde
2019-02-01
Fix gizmo errors on "Align with view"
JFonS
2019-01-27
Minor fixes and documentation for Spatial Gizmos
JFonS
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-30
Merge pull request #24506 from JFonS/expose_gizmos
Rémi Verschelde
2018-12-21
Expose the new gizmo plugin system to scripting
JFonS
2018-12-09
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Rémi Verschelde
2018-12-02
Use filename as fallback instead of the class name for mesh instance loaded b...
asheraryam
2018-11-20
Make opening menus with the same parent on mouse focus explicit
Michael Alexsander Silva Dias
2018-11-20
Merge pull request #23813 from JFonS/change_gizmo_default
Rémi Verschelde
2018-11-18
Change default gizmo visibility and icons
JFonS
2018-11-17
EditorSettings: Rename invert_y-axis to invert_y_axis for consistency
Rémi Verschelde
2018-11-02
Merge pull request #21897 from Calinou/3d-display-camera-coordinates
Rémi Verschelde
2018-10-25
Merge pull request #23171 from capnm/fix-orthogonal-mode-freelook
Rémi Verschelde
2018-10-25
Merge pull request #23211 from YeldhamDev/spatial_editor_preview_adjustment
Rémi Verschelde
2018-10-22
Fix 'Align selection with view' in orthogonal mode
Martin Capitanio
2018-10-21
Readjust "Preview" button in Spatial editor
Michael Alexsander Silva Dias
2018-10-20
Disable 'freelook' in the orthogonal mode.
Martin Capitanio
2018-10-18
Make "Perspective" button look like a actual clickable button
Michael Alexsander Silva Dias
2018-10-07
Merge pull request #22752 from aaronfranke/equals-redundant
Rémi Verschelde
2018-10-06
Make the 3D viewport menu button easier to read
Hugo Locurcio
2018-10-06
Remove redundant "== true" code
Aaron Franke
2018-10-02
Merge pull request #22568 from dlasalle/#14959
Rémi Verschelde
2018-10-02
Merge pull request #21421 from YeldhamDev/mult_view_changes
Rémi Verschelde
2018-10-01
Minor nit-picky tweaks in spatial_editor_plugin.cpp
Aaron Franke
2018-09-30
Explicitly show viewport 0 in the SpatialEditorPlugin if the container is lar...
Dominique LaSalle
2018-09-27
Fix warnings about unhandled enum value in switch [-Wswitch]
Rémi Verschelde
2018-09-27
Fix warnings for comparison between signed and unsigned integers [-Wsign-comp...
Rémi Verschelde
2018-09-27
Fix warnings for operator precedence disambiguation [-Wparentheses]
Rémi Verschelde
2018-09-20
Merge pull request #22225 from groud/fix_draw_on_viewport
Rémi Verschelde
2018-09-20
Merge pull request #22287 from Chaosus/fix_warning
Rémi Verschelde
2018-09-20
Fix "This control can't grab focus." warning spam
Chaosus
2018-09-20
fix branch on uninit in spatial_editor_plugin
Ibrahn Sahir
2018-09-18
Fixes drawing of the 2D plugins on the 3D view
groud
2018-09-15
Remove unnecessary "OK"s text settings
Michael Alexsander Silva Dias
2018-09-15
Few unifications between canvas_item and spatial editors
Chaosus
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-09-11
Display camera coordinates in the 3D viewport's information pane
Hugo Locurcio
2018-09-05
Merge pull request #21707 from JFonS/fix_instanced_selection
Rémi Verschelde
2018-09-04
Move ParticlesMaterial code to its own resource file
Rémi Verschelde
2018-09-02
Fix selection of instanced scenes in 3D
JFonS
2018-09-01
Fix some editor shortcuts' default values not being set properly
Hugo Locurcio
2018-08-29
Merge pull request #21485 from JFonS/fix_selection
Rémi Verschelde
2018-08-29
Fix z-fighting on origin grid lines in spatial editor
Rémi Verschelde
2018-08-27
Saner selection code for instanced scenes in 3D, should close #21447
JFonS
2018-08-25
Small improvements to the Spatial Editor's multiple viewport mode
Michael Alexsander Silva Dias
2018-08-23
Remove material errors after opening new project, fixes #21073
JFonS
2018-08-20
Merge pull request #18822 from QbieShay/master
Juan Linietsky
2018-08-18
added spring arm node.
QbieShay
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