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path: root/editor/plugins/spatial_editor_plugin.cpp
AgeCommit message (Expand)Author
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-16Merge pull request #10326 from kubecz3k/spatial-click-improveRémi Verschelde
2017-08-14spatial selection if subscene geometry is far from originJakub Grzesik
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-11fix crash after click on MeshInstance with no ownerJakub Grzesik
2017-08-09ability to click on spatial subscene to select itJakub Grzesik
2017-08-08Added proper local transform snapping, closes #4985Juan Linietsky
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Merge pull request #10082 from Noshyaar/pr-viewport2Rémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-04SpatialEditor: fix "Top", overflow preview buttonPoommetee Ketson
2017-08-04SpatialEditor: uniform min/max of fov,znear,zfarPoommetee Ketson
2017-07-31SpatialEditor: fix transform dialogPoommetee Ketson
2017-07-27Initialize freelook shortcuts properlyMarc Gilleron
2017-07-23Added configurable modifier key to activate freelookMarc Gilleron
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky
2017-07-17-Reorganized all properties of project settings (Sorry, Again).Juan Linietsky
2017-07-15Lots of work on Audio & Physics engine:Juan Linietsky
2017-07-03Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg
2017-06-20Fixed freelook conflict with text inputsMarc Gilleron
2017-06-19Merge pull request #9099 from kubecz3k/plugin-camera-exposeThomas Herzog
2017-06-16Increase the default perspective camera FOVHugo Locurcio
2017-06-12EditorPlugin can request user inputs from editor 3d viewUnknown
2017-06-11Restored everything related to information polling, and added information box...Juan Linietsky
2017-06-11Restored multiple viewport function, as well as view modes.Juan Linietsky
2017-06-11Multiple 3D viewports are not operational.Juan Linietsky
2017-06-09renamed all Rect3.pos to Rect3.positionalexholly
2017-06-07-Added proper access to depth texture from shaderJuan Linietsky
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-28-Added .hdr format supportJuan Linietsky
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-20Merge pull request #8631 from volzhs/editor-theme-customRémi Verschelde
2017-05-09New customizable editor themevolzhs
2017-05-08Improved freelookMarc Gilleron
2017-05-06Spatial Editor: Mouse warping for orbit & freelook modes.Andreas Haas
2017-05-04Added 3D freelook navigation modeMarc Gilleron
2017-04-10Rename [gs]et_pos to [gs]et_position for ControlsSergey Pusnei
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-04-06New particle system, mostly working, some small features missing.Juan Linietsky
2017-04-06Fix highlight typosupaiku
2017-03-22Implement warped mouse panning for 2D & 3D editorsPedro J. Estébanez
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde