Age | Commit message (Expand) | Author |
2017-08-16 | Merge pull request #10307 from Rubonnek/update-argument-names | Rémi Verschelde |
2017-08-16 | Merge pull request #10326 from kubecz3k/spatial-click-improve | Rémi Verschelde |
2017-08-14 | spatial selection if subscene geometry is far from origin | Jakub Grzesik |
2017-08-13 | Replace GUI anchor type by a float between 0 and 1 | Gilles Roudiere |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-08-11 | fix crash after click on MeshInstance with no owner | Jakub Grzesik |
2017-08-09 | ability to click on spatial subscene to select it | Jakub Grzesik |
2017-08-08 | Added proper local transform snapping, closes #4985 | Juan Linietsky |
2017-08-07 | Merge pull request #10141 from ISylvox/lower_case_godot_api | Rémi Verschelde |
2017-08-07 | Merge pull request #10082 from Noshyaar/pr-viewport2 | Rémi Verschelde |
2017-08-07 | Makes all Godot API's methods Lower Case | Indah Sylvia |
2017-08-04 | SpatialEditor: fix "Top", overflow preview button | Poommetee Ketson |
2017-08-04 | SpatialEditor: uniform min/max of fov,znear,zfar | Poommetee Ketson |
2017-07-31 | SpatialEditor: fix transform dialog | Poommetee Ketson |
2017-07-27 | Initialize freelook shortcuts properly | Marc Gilleron |
2017-07-23 | Added configurable modifier key to activate freelook | Marc Gilleron |
2017-07-19 | -Renamed GlobalConfig to ProjectSettings, makes more sense. | Juan Linietsky |
2017-07-17 | -Reorganized all properties of project settings (Sorry, Again). | Juan Linietsky |
2017-07-15 | Lots of work on Audio & Physics engine: | Juan Linietsky |
2017-07-03 | Fixed syntax inconsistency in Vector3.snap and Vector3.snapped | TwistedTwigleg |
2017-06-20 | Fixed freelook conflict with text inputs | Marc Gilleron |
2017-06-19 | Merge pull request #9099 from kubecz3k/plugin-camera-expose | Thomas Herzog |
2017-06-16 | Increase the default perspective camera FOV | Hugo Locurcio |
2017-06-12 | EditorPlugin can request user inputs from editor 3d view | Unknown |
2017-06-11 | Restored everything related to information polling, and added information box... | Juan Linietsky |
2017-06-11 | Restored multiple viewport function, as well as view modes. | Juan Linietsky |
2017-06-11 | Multiple 3D viewports are not operational. | Juan Linietsky |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-06-07 | -Added proper access to depth texture from shader | Juan Linietsky |
2017-06-04 | renamed all Rect2.pos to Rect2.position | alexholly |
2017-06-03 | InputEvent: Renamed "pos" property to "position" | Andreas Haas |
2017-05-28 | -Added .hdr format support | Juan Linietsky |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-05-20 | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde |
2017-05-09 | New customizable editor theme | volzhs |
2017-05-08 | Improved freelook | Marc Gilleron |
2017-05-06 | Spatial Editor: Mouse warping for orbit & freelook modes. | Andreas Haas |
2017-05-04 | Added 3D freelook navigation mode | Marc Gilleron |
2017-04-10 | Rename [gs]et_pos to [gs]et_position for Controls | Sergey Pusnei |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-04-06 | Fix highlight typo | supaiku |
2017-03-22 | Implement warped mouse panning for 2D & 3D editors | Pedro J. Estébanez |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |