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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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spatial_editor_plugin.cpp
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Author
2017-11-26
Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-25
Tweak the default editor camera settings
Hugo Locurcio
2017-11-25
Improve/fix SpatialEditor state saving/restoring
Pedro J. Estébanez
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-22
Merge pull request #12301 from MarianoGnu/master
Rémi Verschelde
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-20
Merge pull request #12359 from kubecz3k/spatial-lock
Rémi Verschelde
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-20
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
Rémi Verschelde
2017-11-20
Add "View FPS" in 3D->Perspective's popup.
Dmitry Koteroff
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-16
Merge pull request #12488 from djrm/pr_gridmap_fixes
Rémi Verschelde
2017-11-14
Implemented planar scaling with two modes.
Przemysław Gołąb (n-pigeon)
2017-11-13
Fix uninitialized bool. Breaks translation in release_debug target.
Przemysław Gołąb (n-pigeon)
2017-11-13
Fixed View plane local rotation.
Przemysław Gołąb (n-pigeon)
2017-11-11
ability to lock spatial nodes transform in editor
Jakub Grzesik
2017-11-10
Dropping a mesh file into the scene no longer creates an instanced scene.
Webster Sheets
2017-11-10
Cleanups in Spatial Transform Gizmo
Przemysław Gołąb (n-pigeon)
2017-11-09
Several improvements to GridMap.
Daniel J. Ramirez
2017-10-31
Ability to shrink 3D viewport by half
Juan Linietsky
2017-10-30
Add option to use freelook with a toggle shortcut (like Blender) instead of h...
Marc Gilleron
2017-10-22
Merge pull request #11401 from SaracenOne/snapped_drag
Rémi Verschelde
2017-10-18
Fix drag and drop collision with non-centred origin points.
Saracen
2017-10-15
Added icon under zoom/speed indicator bar
Marc Gilleron
2017-10-15
Merge pull request #11927 from Zylann/freelook_interpolation_fix
Rémi Verschelde
2017-10-14
Return camera to origin when creating a new scene and going to 3d editor.
Daniel J. Ramirez
2017-10-10
Freelook interpolation fixes
Marc Gilleron
2017-10-04
Fixed rotating in local space using 3D Gizmo.
Przemysław Gołąb (n-pigeon)
2017-10-03
Merge pull request #11478 from n-pigeon/scale_gizmo
Andreas Haas
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-26
Scale editing Gizmo for Spatial Editor
PrzemysÅaw GoÅÄ b (n-pigeon)
2017-09-25
Removed transparency from spatial editor grid.
Daniel J. Ramirez
2017-09-26
Merge pull request #11424 from groud/control_node_presets
Rémi Verschelde
2017-09-23
-Fixed redraw always on 3D viewprot bug
Juan Linietsky
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-21
Merge pull request #11222 from toger5/spatial_scrolling
Rémi Verschelde
2017-09-20
Box selection for MeshInstances and subscene nodes.
SaracenOne
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-20
Added snapping to spatial drag and drop.
SaracenOne
2017-09-19
Merge pull request #11327 from SaracenOne/drag_meshes
Rémi Verschelde
2017-09-19
settings 'editors/3d' organized, sorted, new_defaults
toger5
2017-09-19
update inertia/freelook settings values + renamed free_orbit... to
toger5
2017-09-19
added precision scrolling to spatial editor zoom
toger5
2017-09-19
zoom inertia uses its own setting (not the same then translation)
toger5
2017-09-18
Drag and drop for meshes directly and fix drop restriction for non-Texture ob...
SaracenOne
2017-09-17
Merge pull request #11251 from toger5/q_e_fix_freelook
Rémi Verschelde
2017-09-16
Compile fix for clang error on spatial_editor_plugin.cpp
Marcelo Fernandez
2017-09-16
forgot to set proper default values for new camera interpolation
Juan Linietsky
2017-09-16
Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...
Juan Linietsky
2017-09-14
swapped up down shortcut for freelook (to fit unreal)
toger5
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