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path: root/editor/plugins/spatial_editor_plugin.cpp
AgeCommit message (Expand)Author
2017-09-17Merge pull request #11251 from toger5/q_e_fix_freelookRémi Verschelde
2017-09-16Compile fix for clang error on spatial_editor_plugin.cppMarcelo Fernandez
2017-09-16forgot to set proper default values for new camera interpolationJuan Linietsky
2017-09-16Fixed to InputDefault, button mask was wrong. Fixes to editor camera interpol...Juan Linietsky
2017-09-14swapped up down shortcut for freelook (to fit unreal)toger5
2017-09-13Merge pull request #11081 from djrm/pr_better_3d_gridRémi Verschelde
2017-09-12Merge pull request #11047 from toger5/interpolation_chnageRémi Verschelde
2017-09-11fix always updating +removed print +use EDITOR_DEFtoger5
2017-09-08Better looking spatial editor gridDaniel J. Ramirez
2017-09-08Fix unused variable warningsHein-Pieter van Braam
2017-09-07Modify inertia implementation for freelook and orbittoger5
2017-09-07Revert "Removed camera interpolation in orthogonal mode (I have no idea how t...toger5
2017-09-07Removed camera interpolation in orthogonal mode (I have no idea how to fix th...Juan Linietsky
2017-09-04Merge pull request #10907 from SaracenOne/spatial_edit_dragRémi Verschelde
2017-09-03Added support for drag and drop in spatial editor.SaracenOne
2017-09-01Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde
2017-09-01Removed ontop property, added a material rendering priority system. Fixes #99...Juan Linietsky
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
2017-08-31Merge pull request #10382 from toger5/dark_iconsRémi Verschelde
2017-08-30added icon updating to most ui elementstoger5
2017-08-28Better spatial gizmo.Daniel J. Ramirez
2017-08-28Merge pull request #10667 from Zylann/freelook_inertiaRémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-27Added freelook inertiaMarc Gilleron
2017-08-26Changed camera interpolation to work when LMB is pressed and no modifiers are...Juan Linietsky
2017-08-26-Massive clean up to gizmosJuan Linietsky
2017-08-25Editor: Add some more translatable strings.Andreas Haas
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-08-22Fix the order of transformations for selection bounding box in spatial editor.Ferenc Arn
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
2017-08-19Added option for mouse orbit sensitivityMarc Gilleron
2017-08-19Removes editor_hint from SceneTreeIgnacio Etcheverry
2017-08-16Merge pull request #10307 from Rubonnek/update-argument-namesRémi Verschelde
2017-08-16Merge pull request #10326 from kubecz3k/spatial-click-improveRémi Verschelde
2017-08-14spatial selection if subscene geometry is far from originJakub Grzesik
2017-08-13Replace GUI anchor type by a float between 0 and 1Gilles Roudiere
2017-08-12Updated function argument namesWilson E. Alvarez
2017-08-11fix crash after click on MeshInstance with no ownerJakub Grzesik
2017-08-09ability to click on spatial subscene to select itJakub Grzesik
2017-08-08Added proper local transform snapping, closes #4985Juan Linietsky
2017-08-07Merge pull request #10141 from ISylvox/lower_case_godot_apiRémi Verschelde
2017-08-07Merge pull request #10082 from Noshyaar/pr-viewport2Rémi Verschelde
2017-08-07Makes all Godot API's methods Lower CaseIndah Sylvia
2017-08-04SpatialEditor: fix "Top", overflow preview buttonPoommetee Ketson
2017-08-04SpatialEditor: uniform min/max of fov,znear,zfarPoommetee Ketson
2017-07-31SpatialEditor: fix transform dialogPoommetee Ketson
2017-07-27Initialize freelook shortcuts properlyMarc Gilleron
2017-07-23Added configurable modifier key to activate freelookMarc Gilleron
2017-07-19-Renamed GlobalConfig to ProjectSettings, makes more sense.Juan Linietsky