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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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spatial_editor_plugin.cpp
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Author
2018-04-30
Improve the 3D editor grid
Hugo Locurcio
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-04-07
Merge pull request #17730 from RandomShaper/radio-buttons-in-menus
Juan Linietsky
2018-04-07
Improve popup menus usability
Pedro J. Estébanez
2018-03-27
Use radio-button-like menu entries where applicable
Pedro J. Estébanez
2018-03-20
add option to invert y-axis
Julien CATINEAU
2018-02-21
Enable snapping when control key pressed
Chaosus
2018-02-19
Merge pull request #14433 from PJB3005/17-12-08-3d_grid_color_setting_update
Rémi Verschelde
2018-02-13
Add a function to remove controls from containers
George Marques
2018-02-07
3DEditor: fix selecting node in viewport not update inspector
Poommetee Ketson
2018-01-27
3DEditor: fix multiple node selection crash the editor
Poommetee Ketson
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-15
Fix crash when freelook shortcuts are undefined
Marc Gilleron
2018-01-12
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out o...
Juan Linietsky
2018-01-11
Fixes snap button getting out of sync (issue 15366)
poke1024
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-04
Clean up \n from end of translation strings
Artem Varaksa
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-30
prevent strings from being evaluated to just "true"
firefly2442
2017-12-25
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Noshyaar
2017-12-25
Merge pull request #14847 from YeldhamDev/3d_viewport_save
Noshyaar
2017-12-21
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...
carlosfvieira
2017-12-20
Fixes for the Spatial Editor's Perspective options and dead code cleaning.
Michael Alexsander Silva Dias
2017-12-19
#14619 - fixes issue 1 (gizmo huge scale) - also referred in #14836
Carlos Vieira
2017-12-17
Refactoring FPS & information on 3D viewport
volzhs
2017-12-16
Moved Local Space Mode and Transform Snap settings to Top Bar ...
Przemysław Gołąb (n-pigeon)
2017-12-12
Change statable to multistate, remove extra separator
Poommetee Ketson
2017-12-10
Merge pull request #11510 from AndreaCatania/skel
Rémi Verschelde
2017-12-10
Implemented skeleton visibility
AndreaCatania
2017-12-09
Makes 3D editor grid color update without restart.
PJB3005
2017-12-02
TileMap Fixes
Mariano Suligoy
2017-12-02
Fix alignment for button preview_camera
Guilherme Felipe
2017-11-26
Merge pull request #12572 from RandomShaper/onion-skinning
Juan Linietsky
2017-11-25
Tweak the default editor camera settings
Hugo Locurcio
2017-11-25
Improve/fix SpatialEditor state saving/restoring
Pedro J. Estébanez
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-11-22
Merge pull request #12301 from MarianoGnu/master
Rémi Verschelde
2017-11-21
Native pan and zoom for macOS
Bernhard Liebl
2017-11-20
Merge pull request #12359 from kubecz3k/spatial-lock
Rémi Verschelde
2017-11-20
Implement auto-tiling
Mariano Suligoy
2017-11-20
Merge pull request #12936 from n-pigeon/planar_scale_gizmo
Rémi Verschelde
2017-11-20
Add "View FPS" in 3D->Perspective's popup.
Dmitry Koteroff
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-16
Merge pull request #12488 from djrm/pr_gridmap_fixes
Rémi Verschelde
2017-11-14
Implemented planar scaling with two modes.
Przemysław Gołąb (n-pigeon)
2017-11-13
Fix uninitialized bool. Breaks translation in release_debug target.
Przemysław Gołąb (n-pigeon)
2017-11-13
Fixed View plane local rotation.
Przemysław Gołąb (n-pigeon)
2017-11-11
ability to lock spatial nodes transform in editor
Jakub Grzesik
2017-11-10
Dropping a mesh file into the scene no longer creates an instanced scene.
Webster Sheets
2017-11-10
Cleanups in Spatial Transform Gizmo
Przemysław Gołąb (n-pigeon)
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