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path: root/editor/plugins/skeleton_3d_editor_plugin.cpp
AgeCommit message (Expand)Author
2021-10-01Rename Joint2D and Joint3D files for consistencyPouleyKetchoupp
2021-08-14New and improved IK system for Skeleton3DTwistedTwigleg
2021-08-11Make radius & height in CapsuleShape3D independentPouleyKetchoupp
2021-08-01Move code for looking_at to BasisAaron Franke
2021-07-18Optimize StringName usagereduz
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-06-12Consistently prefix bound virtual methods with _kobewi
2021-06-03Rename EditorPropertyTransform to EditorPropertyTransform3DAaron Franke
2021-06-03Rename Transform to Transform3D in coreAaron Franke
2021-04-12Merge pull request #47531 from fire/update-skeleton-displayRémi Verschelde
2021-04-05Style: Apply clang-tidy's `readability-braces-around-statements`Rémi Verschelde
2021-03-31Update Skeleton3D inspector Bone Transforms K. S. Ernest (iFire) Lee
2021-02-16Use Vector3.UP as a default value for look_at's up vectorAaron Franke
2021-01-26Merge pull request #43875 from addmix/create-physical-skeleton-collider-fixRémi Verschelde
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-02Initialize class/struct variables with default values in platform/ and editor/Rafał Mikrut
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-25Update skeleton_3d_editor_plugin.cppAddmix
2020-06-16Merge pull request #39126 from TwistedTwigleg/GSOC_2020_Working_BranchRémi Verschelde
2020-06-15Made low level changes to the Skeleton3D class and Skeleton3D inspector. Chan...TwistedTwigleg
2020-06-14Unhide Skeleton3D menu buttonSawrr
2020-05-22Custom Skeleton3DEditorPluginK. S. Ernest (iFire) Lee
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde