index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
shader_editor_plugin.h
Age
Commit message (
Expand
)
Author
2019-06-01
Reload text shaders when externaly edited, issue 19852
Paulb23
2019-05-05
Add bookmarks for easier code navigation
Tomasz Chabora
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-11-05
Added "shader" filter to "Find in Files"
Michael Alexsander Silva Dias
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-11
shader editor context menu and line operations and style fix
Ian
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde