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path: root/editor/plugins/shader_editor_plugin.cpp
AgeCommit message (Expand)Author
2020-11-16Remove empty lines around braces with the formatting scriptAaron Franke
2020-09-10Remove breakpoints from editor settingsPaulb23
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-09-10Added Line numbers to CodeEditPaulb23
2020-09-10Add and convert editor to use CodeEditPaulb23
2020-07-28Fixed shader editor comment highlightingBrian Semrau
2020-07-15Tweak the built-ins color highlighting in the shader editorHugo Locurcio
2020-07-15Merge pull request #40268 from DanielZTing/masterRémi Verschelde
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
2020-07-10Fix cancel/OK button order on macOSDaniel Ting
2020-06-30Add a separate application focus/in notification out from Window focus notifi...Juan Linietsky
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-17Implement global and per instance shader uniforms.Juan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-27Merge pull request #36232 from Calinou/add-soft-line-length-guidelineRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-15Add a soft line length guideline to the script editorHugo Locurcio
2020-02-06Few enchancements for shader editorYuri Roubinsky
2020-01-18Fix minimap updating in shader tabYuri Roubinsky
2020-01-12Fixes min size of various editor plugins on HiDPIHaoyu Qiu
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-10-02Merge pull request #32484 from Chaosus/shader_fixRémi Verschelde
2019-10-02Removed unnecessary shader error log messagesYuri Roubinsky
2019-10-02Update ScriptEditor and ShaderEditor TooltipAlexander Holland
2019-09-22Support menu key in TextEdit and LineEdit controlsPaul Trojahn
2019-09-01Reorganize & rename text editor settings categoriesCykyrios
2019-08-26Clear undo history on shader loadTomasz Chabora
2019-08-08Move "Go to Function/Line" to "Go To" menuMichael Alexsander Silva Dias
2019-08-02Added link to docs for shader editorYuri Roubinski
2019-07-06Fix code completion for shader editorgeequlim
2019-07-01Merge pull request #29071 from YeldhamDev/improve_bookmarksRémi Verschelde
2019-06-24Correct typo that broke custom selected font colorGwyneth Lowe
2019-06-01Reload text shaders when externaly edited, issue 19852Paulb23
2019-05-24Improve bookmarksMichael Alexsander Silva Dias
2019-05-05Add bookmarks for easier code navigationTomasz Chabora
2019-04-23Added a marker in text_edit that tells which row is executing.Rikhardur Bjarni Einarsson
2019-03-16Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indentRémi Verschelde
2019-03-06Don't hide/show top editor if they did not change, fixes #26644Juan Linietsky
2019-03-04Ensure shader is not set if code did not changeJuan Linietsky
2019-02-23-Treat scalar conversions when calling functions as error, closes #24261Juan Linietsky
2019-02-04[Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_...hsandt