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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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shader_editor_plugin.cpp
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Author
2019-09-22
Support menu key in TextEdit and LineEdit controls
Paul Trojahn
2019-09-01
Reorganize & rename text editor settings categories
Cykyrios
2019-08-26
Clear undo history on shader load
Tomasz Chabora
2019-08-08
Move "Go to Function/Line" to "Go To" menu
Michael Alexsander Silva Dias
2019-08-02
Added link to docs for shader editor
Yuri Roubinski
2019-07-06
Fix code completion for shader editor
geequlim
2019-07-01
Merge pull request #29071 from YeldhamDev/improve_bookmarks
Rémi Verschelde
2019-06-24
Correct typo that broke custom selected font color
Gwyneth Lowe
2019-06-01
Reload text shaders when externaly edited, issue 19852
Paulb23
2019-05-24
Improve bookmarks
Michael Alexsander Silva Dias
2019-05-05
Add bookmarks for easier code navigation
Tomasz Chabora
2019-04-23
Added a marker in text_edit that tells which row is executing.
Rikhardur Bjarni Einarsson
2019-03-16
Merge pull request #25782 from hsandt/feature/fix-toggle-comment-indent
Rémi Verschelde
2019-03-06
Don't hide/show top editor if they did not change, fixes #26644
Juan Linietsky
2019-03-04
Ensure shader is not set if code did not change
Juan Linietsky
2019-02-23
-Treat scalar conversions when calling functions as error, closes #24261
Juan Linietsky
2019-02-04
[Script Editor] Refactored ScriptTextEditor::_edit_option by extracting EDIT_...
hsandt
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-13
Revert "Use more subtle indentation guides in the script editor"
Rémi Verschelde
2018-12-09
Merge pull request #20609 from YeldhamDev/menu_hover_explicit
Rémi Verschelde
2018-12-09
Merge pull request #20725 from Calinou/textedit-subtle-indent-guides
Rémi Verschelde
2018-12-07
Merge pull request #23327 from YeldhamDev/search_shaders
Rémi Verschelde
2018-11-22
Allows user to click on error line to jump into error.
Chaosus
2018-11-20
Make opening menus with the same parent on mouse focus explicit
Michael Alexsander Silva Dias
2018-11-05
Added "shader" filter to "Find in Files"
Michael Alexsander Silva Dias
2018-11-04
Fix clone line undo history and extra new line, issue 21811
Paulb23
2018-10-03
Use more subtle indentation guides in the script editor
Hugo Locurcio
2018-09-29
Fix warning about functions defined but not used [-Wunused-function]
Rémi Verschelde
2018-09-27
Fix warnings about set but unused variables [-Wunused-but-set-variable]
Rémi Verschelde
2018-09-14
Don't open VisualShaders in the text shader editor, and don't support saving ...
elasota
2018-09-12
Misc. typos
luz.paz
2018-08-24
Merge pull request #21356 from akien-mga/drop-shadergraph
Rémi Verschelde
2018-08-24
Make some debug prints verbose-only, remove others
Rémi Verschelde
2018-08-24
Drop old ShaderGraph code, obsoleted by VisualShader
Rémi Verschelde
2018-07-26
context menu improvements
Ian
2018-07-22
Refactored text manipulation into CodeTexteditor
Paulb23
2018-07-14
Visual Shaders are back.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-28
Respect text editor highlighting color changes
volzhs
2017-12-20
Adds an option to move cursor with right click in TextEdit
MattUV
2017-12-16
Merge pull request #14649 from MattUV/fix-indentation
Rémi Verschelde
2017-12-15
Made built-in identifiers properly constant in shaders. Fixes #14449, closes ...
Juan Linietsky
2017-12-15
Modifies indentation behaviours
MattUV
2017-12-07
Changed current line draw order and added code folding color
Paulb23
2017-11-11
shader editor context menu and line operations and style fix
Ian
2017-10-22
Added setting to toggle current line highlighting
Paulb23
2017-09-15
Added adaptive text editor theme, this includes the shader editor
Daniel J. Ramirez
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-03
Enabled smooth scrolling for shader editor
Paulb23
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