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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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script_text_editor.h
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Author
2022-10-05
Merge pull request #66300 from KoBeWi/📝🧭
Rémi Verschelde
2022-09-29
Rename Indent Left/Right to Indent/Dedent
VolTer
2022-09-25
Split script navigation state and edit state
kobewi
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-05-20
Add a new HashSet template
reduz
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-01
Improve sorting of Code Completion options.
Eric M
2022-03-27
Add GDExtension support to Script
reduz
2022-01-25
Fix theming update of shader editor
Yuri Roubinsky
2022-01-19
Convert TextEdit callbacks to Callable
Paulb23
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-17
Improve Undo/Redo menu items
Haoyu Qiu
2021-06-29
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
Rémi Verschelde
2021-06-19
Added support for scripts reporting multiple errors to ScriptTextEditor
Eric M
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-05-22
Add custom background line colour to TextEdit and remove marked lines
Paulb23
2021-05-15
Add get_base_editor to ScriptEditorBase
sent44
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-09-10
Move safe line color into editor
Paulb23
2020-09-10
Move ConnectionGutter to editor code_editor
Paulb23
2020-09-10
Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit
Paulb23
2020-07-17
Optimized ScriptEditor initialization when many scripts are loaded
PouleyKetchoupp
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
Convert syntax highlighters into a resource
Paulb23
2020-07-10
Add override keywords.
Marcel Admiraal
2020-06-23
Fix error label clicking in status bar for shader editor
Yuri Roubinsky
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-05
Merge pull request #37293 from Janglee123/ctrl-click-improvements
Rémi Verschelde
2020-05-05
Improved go-to definition (Ctrl + Click)
janglee
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-11
Removed underlining for not clickable symbols
janglee
2020-02-18
PoolVector is gone, replaced by Vector
Juan Linietsky
2020-02-13
Added 'Replace in files' functionality to text editors
Dominik 'dreamsComeTrue' Jasiński
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-19
Fix ScriptTextEditor encapsulation
Yuri Roubinsky
2019-12-17
Fix toggle scripts panel to allow using shortcut in other areas
Yuri Roubinsky
2019-11-02
Update connection info on script validation rather then saved copy
Paulb23
2019-09-28
Highlight singletons and class_names in GDScript
Bojidar Marinov
2019-09-22
Support menu key in TextEdit and LineEdit controls
Paul Trojahn
2019-08-12
Merge pull request #31179 from KoBeWi/code_editor_magic
Rémi Verschelde
2019-08-08
Fixes color picker in code editor - now it only changes one color
iwek7
2019-08-08
Add Evaluate Selection option to Script Editor
Tomasz Chabora
2019-07-25
Fix memory leaks with SyntaxHighlighters
Paulb23
2019-07-04
Parse more informations for code completion
Geequlim
2019-07-01
Add "Go To" menu to the script editor and move the bookmark and breakpoint me...
Michael Alexsander Silva Dias
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