index
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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
/
editor
/
plugins
/
script_text_editor.h
Age
Commit message (
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Author
2018-04-02
Abstracted the syntax highlighter from text edit
Paulb23
2018-01-12
Add special coloring to members, to make shadowing more obvious.
Juan Linietsky
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-08
Modify shortcuts and menus to fold/unfold code
MattUV
2017-11-18
scrolling fixes
Ian
2017-11-17
TextEdit code folding
Ian
2017-10-02
Added correct initialization for script editor theme.
Daniel J. Ramirez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-20
Delete current line, issue 9643
Paulb23
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-05-29
Added members overview
Paulb23
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-25
Ability to Convert Case, issue 8079
Paulb23
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-16
Added ability to convert indent type
Paulb23
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde