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path: root/editor/plugins/script_text_editor.cpp
AgeCommit message (Expand)Author
2022-09-25Merge pull request #65535 from RedMser/script-editor-inheritance-iconRémi Verschelde
2022-09-21Fix checking if script is attached to any node belonging to scenekleonc
2022-09-21Fix crash with drag and dropping nodesVolTer
2022-09-21Show method override icon in script editor gutterRedMser
2022-09-07Fix key mapping changes when moving from macOS to other platformbruvzg
2022-09-05Disable logic that triggers automatic focus gain as the Godot Editor is loadedFredia Huya-Kouadio
2022-08-30Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde
2022-08-30Add `String.to_{camel,pascal,snake}_case` methodsDanil Alexeev
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
2022-08-29Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...Rémi Verschelde
2022-08-27Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGEDAaron Record
2022-08-22Replace Array return types with TypedArraykobewi
2022-07-29Remove Signal connect bindsJuan Linietsky
2022-07-21Color Pickers Respect SettingsGuh-Feng
2022-07-19Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menuRémi Verschelde
2022-07-19Fix incorrectly clearing edit menuRindbee
2022-07-18Rename Control PRESET_WIDE to PRESET_FULL_RECTFireForge
2022-07-08Merge pull request #62075 from Vitika9/gsoc-colorpickerRémi Verschelde
2022-07-06ColorPicker RefactorVitika9
2022-07-04Add support for documenting built-in annotationsYuri Sizov
2022-06-27Add a const call mode to Object, Variant and Script.K. S. Ernest (iFire) Lee
2022-05-31Merge pull request #61440 from vnen/gdscript-scene-unique-nodesRémi Verschelde
2022-05-28Ensure focus when dropping to script editorArne Stenkrona
2022-05-27GDScript: Support `%` in shorthand for `get_node`George Marques
2022-05-20Add a new HashSet templatereduz
2022-05-19Use range iterators for RBSet in most casesAaron Record
2022-05-18Use % when dropping unique scene nodes into scriptJummit
2022-05-17Include quotes conditionally for dropped pathskobewi
2022-05-17Create onready variables when dropping nodes and holding CtrlHaoyu Qiu
2022-05-16Replace most uses of Map by HashMapreduz
2022-05-12Fix signal completion in GDScript editorYuri Rubinsky
2022-05-03Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`Hugo Locurcio
2022-04-28Added button to add warning ignore annotationsIgor Kordiukiewicz
2022-04-01Improve sorting of Code Completion options.Eric M
2022-03-27Add GDExtension support to Scriptreduz
2022-03-12Allow negative indexes in ItemList and PopupMenukobewi
2022-03-08Add check to prevent "p_gutter = -1" error spamnova++
2022-03-06Remove duplicate editor settings definitionskobewi
2022-02-16Update if == NOTIFICATION_* to switch statements to match coding stylemegalobyte
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-08Merge pull request #57066 from KoBeWi/in_the_name_of_the_customRémi Verschelde
2022-02-08Merge pull request #57796 from akien-mga/revert-sname-theme-settersRémi Verschelde
2022-02-08Revert "Add missing SNAME macro optimization to all theme methods call"Rémi Verschelde
2022-02-08Refactor some object type checking code with `cast_to`Rémi Verschelde
2022-02-07Fix script editor errors with CustomCallableskobewi
2022-02-06Add missing SNAME macro optimization to all theme methods calljmb462
2022-02-06Add missing SNAME macro optimization in some function callsjmb462
2022-02-04String: Add contains().Anilforextra
2022-01-25Fix theming update of shader editorYuri Roubinsky