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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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script_text_editor.cpp
Age
Commit message (
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Author
2022-09-21
Fix checking if script is attached to any node belonging to scene
kleonc
2022-09-21
Fix crash with drag and dropping nodes
VolTer
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-19
Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu
Rémi Verschelde
2022-07-19
Fix incorrectly clearing edit menu
Rindbee
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-06
ColorPicker Refactor
Vitika9
2022-07-04
Add support for documenting built-in annotations
Yuri Sizov
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-05-31
Merge pull request #61440 from vnen/gdscript-scene-unique-nodes
Rémi Verschelde
2022-05-28
Ensure focus when dropping to script editor
Arne Stenkrona
2022-05-27
GDScript: Support `%` in shorthand for `get_node`
George Marques
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Use % when dropping unique scene nodes into script
Jummit
2022-05-17
Include quotes conditionally for dropped paths
kobewi
2022-05-17
Create onready variables when dropping nodes and holding Ctrl
Haoyu Qiu
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Fix signal completion in GDScript editor
Yuri Rubinsky
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-28
Added button to add warning ignore annotations
Igor Kordiukiewicz
2022-04-01
Improve sorting of Code Completion options.
Eric M
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-08
Add check to prevent "p_gutter = -1" error spam
nova++
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Merge pull request #57066 from KoBeWi/in_the_name_of_the_custom
Rémi Verschelde
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-07
Fix script editor errors with CustomCallables
kobewi
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-06
Add missing SNAME macro optimization in some function calls
jmb462
2022-02-04
String: Add contains().
Anilforextra
2022-01-25
Fix theming update of shader editor
Yuri Roubinsky
2022-01-19
Convert TextEdit callbacks to Callable
Paulb23
2022-01-14
Merge pull request #55541 from KoBeWi/outcognito_scripts
Rémi Verschelde
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