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path: root/editor/plugins/script_text_editor.cpp
AgeCommit message (Expand)Author
2021-02-18Removed hardcoded shortcuts from /scene and converted to input actionsEric M
2021-02-11Improve resource load cachereduz
2021-01-24Change themes *_color_* to *_*_colorMarcel Admiraal
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-12-23Rename Control margin to offsetMarcel Admiraal
2020-11-28Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-reworkRémi Verschelde
2020-11-26[Complex Text Layouts] Refactor TextEdit and CodeEdit controls.bruvzg
2020-11-26[Complex Text Layouts] Refactor Font class, default themes and controls to us...bruvzg
2020-11-23Implement new shortcuts system.Eric M
2020-09-10Remove breakpoints from editor settingsPaulb23
2020-09-10Move safe line color into editorPaulb23
2020-09-10Move ConnectionGutter to editor code_editorPaulb23
2020-09-10Add main_gutter (breakpoints, bookmarks, execution lines) to code_editPaulb23
2020-09-10Add and convert editor to use CodeEditPaulb23
2020-07-29Fixed script_editor info_clicked signal not being connectedPaulb23
2020-07-26Make unsaved scripts in the script editor more user-friendlyAndrii Doroshenko (Xrayez)
2020-07-26Merge pull request #33760 from nekomatata/script-editor-init-optimizationRémi Verschelde
2020-07-20Add warning checks in GDScript analyzerGeorge Marques
2020-07-17Optimized ScriptEditor initialization when many scripts are loadedPouleyKetchoupp
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-07-06Add a map of autoloads to ProjectSettingsGeorge Marques
2020-06-23Fix error label clicking in status bar for shader editorYuri Roubinsky
2020-05-24Improve the text appearance in the script editor warnings panelHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-05-05Merge pull request #37293 from Janglee123/ctrl-click-improvementsRémi Verschelde
2020-05-05Improved go-to definition (Ctrl + Click)janglee
2020-04-20Fix handling of PROPERTY_USAGE_SUBGROUP in DocData and editorRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-12Merge pull request #36518 from Janglee123/no-underlined-keywordsRémi Verschelde
2020-03-11Removed underlining for not clickable symbolsjanglee
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-26Fix autocomplete and GDScript Highlighting for typesnathanwfranke
2020-02-25Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.Juan Linietsky
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Increase the width of the "Connections to method" dialogHugo Locurcio
2020-02-13Added 'Replace in files' functionality to text editorsDominik 'dreamsComeTrue' Jasiński
2020-02-11Texture refactorJuan Linietsky
2020-01-16Fixed unknown symbol drawn instead of tabs in breakpoints/bookmarks listsandrycodestuffs