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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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script_text_editor.cpp
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Commit message (
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Author
2023-01-10
Change set_drag_forwarding() to use callables.
Juan Linietsky
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-07
Fix various fringe issues with multi-carets and selections
VolTer
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-20
Double precision of `String.split_floats`
Micky
2022-10-31
Merge pull request #67578 from KoBeWi/GEDITOR
Rémi Verschelde
2022-10-25
Set the shortcut context for the edit/search/goto menus to the ScriptEditor s...
Eric M
2022-10-21
Merge pull request #67314 from anvilfolk/quote-fix
Max Hilbrunner
2022-10-18
Unify usage of GLOBAL/EDITOR_GET
kobewi
2022-10-17
Fix single-quotes incorrectly escaped when dragging into script editor
João Martins
2022-10-14
Reorganize script editor menu
kobewi
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-06
Merge pull request #61902 from Paulb23/multi-caret
Rémi Verschelde
2022-10-05
Add multi caret support to Editor
Paulb23
2022-10-05
Merge pull request #66300 from KoBeWi/📝🧭
Rémi Verschelde
2022-10-03
Fix the flickering of the line gutter icon when saving
Rindbee
2022-09-30
Merge pull request #66632 from RedMser/script-override-gutter-docs-fix
Rémi Verschelde
2022-09-30
Fix wrong docs opening in script override gutter
RedMser
2022-09-29
Rename Indent Left/Right to Indent/Dedent
VolTer
2022-09-26
Merge pull request #66382 from MewPurPur/replace-in-files-forever
Rémi Verschelde
2022-09-25
Split script navigation state and edit state
kobewi
2022-09-25
Merge pull request #65535 from RedMser/script-editor-inheritance-icon
Rémi Verschelde
2022-09-25
Make Replace in Files always visible in Search
VolTer
2022-09-21
Fix checking if script is attached to any node belonging to scene
kleonc
2022-09-21
Fix crash with drag and dropping nodes
VolTer
2022-09-21
Show method override icon in script editor gutter
RedMser
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-05
Disable logic that triggers automatic focus gain as the Godot Editor is loaded
Fredia Huya-Kouadio
2022-08-30
Merge pull request #64377 from Mickeon/rename-canvas-redraw
Rémi Verschelde
2022-08-30
Add `String.to_{camel,pascal,snake}_case` methods
Danil Alexeev
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Rename `CanvasItem.update()` to `queue_redraw()`
Micky
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-21
Color Pickers Respect Settings
Guh-Feng
2022-07-19
Merge pull request #63195 from Rindbee/fix-wrong-clear-edit-menu
Rémi Verschelde
2022-07-19
Fix incorrectly clearing edit menu
Rindbee
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-06
ColorPicker Refactor
Vitika9
2022-07-04
Add support for documenting built-in annotations
Yuri Sizov
2022-06-27
Add a const call mode to Object, Variant and Script.
K. S. Ernest (iFire) Lee
2022-05-31
Merge pull request #61440 from vnen/gdscript-scene-unique-nodes
Rémi Verschelde
2022-05-28
Ensure focus when dropping to script editor
Arne Stenkrona
2022-05-27
GDScript: Support `%` in shorthand for `get_node`
George Marques
2022-05-20
Add a new HashSet template
reduz
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-18
Use % when dropping unique scene nodes into script
Jummit
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