index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
script_text_editor.cpp
Age
Commit message (
Expand
)
Author
2017-08-20
Delete current line, issue 9643
Paulb23
2017-08-18
Update script signals in real-time when script changes. Fixes #8980
Juan Linietsky
2017-08-10
Fixed undo when converting indent with no changes, issue 9841
Paulb23
2017-08-07
Makes all Godot API's methods Lower Case
Indah Sylvia
2017-08-02
ScriptEditor: ctrl+click can open scenes/resources.
Andreas Haas
2017-07-18
Fix ColorPicker to use theme constants
Poommetee Ketson
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-27
Better user expirence with external text editors.
geequlim
2017-06-05
Merge pull request #8974 from Paulb23/script_overview
Rémi Verschelde
2017-06-03
InputEvent: Renamed "pos" property to "position"
Andreas Haas
2017-05-29
Added members overview
Paulb23
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-04-28
Update editor theme
volzhs
2017-04-25
Ability to Convert Case, issue 8079
Paulb23
2017-04-23
Fix cursor position on indent convert
Paulb23
2017-04-20
Merge pull request #8417 from neikeq/hello-there
Rémi Verschelde
2017-04-18
Added support for space indentation
Paulb23
2017-04-17
External editor improvements and fixes
Ignacio Etcheverry
2017-04-16
Added ability to convert indent type
Paulb23
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde