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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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script_editor_plugin.cpp
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2022-04-05
Merge pull request #56695 from bruvzg/mod_unicode_input
Rémi Verschelde
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-05
Fix lookup symbol in scripts which doesn't open a tab at first attempt
Yuri Roubinsky
2022-04-03
Fix creation and reopening of built-in scripts
Michael Alexsander
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Remove set_as_minsize()
kobewi
2022-03-04
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-01
Fix scripts not saving when closing
kobewi
2022-02-17
Use versioned URL for "Online Documentation" buttons in the editor
Hugo Locurcio
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Merge pull request #57641 from Geometror/compilation-time-improvements-1
Rémi Verschelde
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-11
Fix editor compile error when VisualScript is disabled
trollodel
2022-02-08
Merge pull request #57796 from akien-mga/revert-sname-theme-setters
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-08
Refactor some object type checking code with `cast_to`
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-03
Merge pull request #57562 from AnilBK/string-add-contains
Rémi Verschelde
2022-02-04
String: Add contains().
Anilforextra
2022-02-02
Save script editor's function list split offset with the editor layout
jmb462
2022-02-02
Vectors: Use clear() and has().
Anilforextra
2022-01-27
Merge pull request #57205 from TechnoPorg/variant-template-cast
Rémi Verschelde
2022-01-26
Rename String::is_subsequence_ofi to String::is_subsequence_ofn
Wilson E. Alvarez
2022-01-25
Allow method binds to take Object subclasses as arguments
TechnoPorg
2022-01-23
Merge pull request #57029 from timothyqiu/disable-script-editor-menu
Rémi Verschelde
2022-01-23
Merge pull request #57012 from Calinou/editor-add-new-script-textfile-shortcuts
Rémi Verschelde
2022-01-21
Fix icon in drag preview of scripts/docs
Michael Alexsander
2022-01-21
Disable ScriptEditor's menu items when they do nothing
Haoyu Qiu
2022-01-20
Add shortcuts for New Script and New Text File in the script editor
Hugo Locurcio
2022-01-20
Merge pull request #55066 from trollodel/less_singletons_in_editornode
Rémi Verschelde
2022-01-20
Store panels and docks singletons in their own classes
trollodel
2022-01-20
Fix unhandled_key_input() in Script Editor
kobewi
2022-01-19
Convert TextEdit callbacks to Callable
Paulb23
2022-01-14
Merge pull request #55541 from KoBeWi/outcognito_scripts
Rémi Verschelde
2022-01-13
Make script type distinguishable by icon
kobewi
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-24
Show scene when showing built-in script file
kobewi
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-10
Merge pull request #54745 from KoBeWi/find_in_scenes
Rémi Verschelde
2021-11-09
Properly reload built-in tool scripts
kobewi
2021-11-08
Properly handle scenes in Find in Files
kobewi
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