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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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script_editor_plugin.cpp
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Author
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-09-07
Merge pull request #65449 from YuriSizov/editor-main-control-screen-container...
Rémi Verschelde
2022-09-07
Rename EditorInterface.get_editor_main_control to get_editor_main_screen
Yuri Sizov
2022-09-06
Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT
Micky
2022-08-31
VCS: Port Godot 3.5's VCS features to GDExtension
Twarit Waikar
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-24
Remove VisualScript module for 4.0
Rémi Verschelde
2022-08-23
Replace Array return types with TypedArray 2
kobewi
2022-08-22
Replace Array return types with TypedArray
kobewi
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-06
Merge pull request #63700 from YeldhamDev/no_methods_to_filter_pal
Rémi Verschelde
2022-07-31
Find a better solution for the script editor member list sometimes not being ...
MinusKube
2022-07-30
Hide method filter bar when selecting a doc in the Script editor
Michael Alexsander
2022-07-30
Fix elements not being shown on first selected script/doc
Michael Alexsander
2022-07-29
Merge pull request #63603 from aaronfranke/editor-paths
Rémi Verschelde
2022-07-29
Move editor paths into the EditorPaths class
Aaron Franke
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-06-20
Merge pull request #61459 from reduz/new-shader-editor
Rémi Verschelde
2022-05-28
Use consistent casing in editor filter/search bars
FireForge
2022-05-28
Redo the shader editor
reduz
2022-05-20
Add a new HashSet template
reduz
2022-05-17
Merge pull request #55134 from KoBeWi/script_pillow_or_something
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-12
Add a new HashMap implementation
reduz
2022-05-06
Cleanup metadata usage
kobewi
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-04-24
Add an external link editor icon
Hugo Locurcio
2022-04-12
Narrow FileAccess scope to prevent deadlocks.
bruvzg
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-04-05
Merge pull request #56695 from bruvzg/mod_unicode_input
Rémi Verschelde
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-04-05
Fix lookup symbol in scripts which doesn't open a tab at first attempt
Yuri Roubinsky
2022-04-03
Fix creation and reopening of built-in scripts
Michael Alexsander
2022-03-27
Add GDExtension support to Script
reduz
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
2022-03-06
Remove duplicate editor settings definitions
kobewi
2022-03-06
Remove set_as_minsize()
kobewi
2022-03-04
Replace some bits of code left to work with the new `TabContainer`
Michael Alexsander
2022-03-03
Make `TabContainer` use `TabBar` internally
Michael Alexsander
2022-03-01
Fix scripts not saving when closing
kobewi
2022-02-17
Use versioned URL for "Online Documentation" buttons in the editor
Hugo Locurcio
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
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