summaryrefslogtreecommitdiff
path: root/editor/plugins/script_editor_plugin.cpp
AgeCommit message (Expand)Author
2020-04-16Merge pull request #37012 from Calinou/reverse-builtin-script-namingRémi Verschelde
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-02Merge pull request #35720 from Calinou/remove-request-docs-buttonRémi Verschelde
2020-04-02Remove Request Docs button in the script editor due to various issuesHugo Locurcio
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Multiple changes to DisplayServerX11Mateo Kuruk Miccino
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Effective DisplayServer separation, rename X11 -> LinuxBSDJuan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-17Style: Set clang-format Standard to Cpp11Rémi Verschelde
2020-03-13Tweak the built-in script naming for resources with custom namesHugo Locurcio
2020-03-08Threaded networking for editor debugger.Fabio Alessandrelli
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-27Merge pull request #36333 from Calinou/decrease-script-editor-split-widthRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Replace FALLTHROUGH macro by C++17 [[fallthrough]]Rémi Verschelde
2020-02-21Huge Debugger/EditorDebugger refactor.Fabio Alessandrelli
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-18Decrease the script editor's default split width to 70Hugo Locurcio
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-15Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr.Juan Linietsky
2020-02-13Added 'Replace in files' functionality to text editorsDominik 'dreamsComeTrue' Jasiński
2020-02-11Texture refactorJuan Linietsky
2020-02-05Shortens minimum height of script editor windowsHaoyu Qiu
2020-01-09Add option to disable loading scripts in ScriptCreateDialogMichael Alexsander
2020-01-08Minor fixes for ScriptCreateDialogMichael Alexsander
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-30Merge pull request #34695 from timothyqiu/show-in-file-systemRémi Verschelde
2019-12-30Checks script path before show in filesystemHaoyu Qiu
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-21Makes more editor strings translatableHaoyu Qiu
2019-12-19Fix ScriptTextEditor encapsulationYuri Roubinsky
2019-12-17Fix toggle scripts panel to allow using shortcut in other areasYuri Roubinsky
2019-12-15Moves switch for show scripts panel from File menu to status barYuri Roubinsky
2019-11-25Fixes around ScriptEditor script listPouleyKetchoupp
2019-10-10Fixed ScriptEditor autosave timer causing errors on startPouleyKetchoupp
2019-10-10Add shortcut Shift + F3 to search pervious in the built-in docsMarqus
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-22Improve the debugger shortcut UXHugo Locurcio
2019-09-07Fixed resource loading when editing built-in script from resourcePouleyKetchoupp
2019-09-04Load scene if needed when editing recent built-in scriptPouleyKetchoupp
2019-09-01Reorganize & rename text editor settings categoriesCykyrios
2019-08-13Merge pull request #31338 from Calinou/reorganize-menusRémi Verschelde
2019-08-13Reorganize various menus for consistency and concisenessHugo Locurcio