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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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script_editor_plugin.cpp
Age
Commit message (
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Author
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-11-24
Show scene when showing built-in script file
kobewi
2021-11-23
Rename `remove()` to `remove_at()` when removing by index
Lightning_A
2021-11-22
Added `reset_size` method to `Control` and `Window` classes
Yuri Roubinsky
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-10
Merge pull request #54745 from KoBeWi/find_in_scenes
Rémi Verschelde
2021-11-09
Properly reload built-in tool scripts
kobewi
2021-11-08
Properly handle scenes in Find in Files
kobewi
2021-11-07
Improve save handling for built-in scripts
kobewi
2021-11-04
Ignore external editor for built-in scripts
kobewi
2021-11-04
Add is_built_in() method to Resource
kobewi
2021-10-28
clang-format: Disable alignment of operands, too unreliable
Rémi Verschelde
2021-10-12
Merge pull request #53735 from Paulb23/text-file-drop-and-drag
Rémi Verschelde
2021-10-12
Allow dragging TextFiles from the Filesystem dock
Paulb23
2021-10-12
Fix TextFiles not saving when closing the tab
Paulb23
2021-10-11
Move add_syntax_highlighter bind to ScriptEditorBase
Paulb23
2021-10-07
Allow breakpoints in closed files
Paulb23
2021-10-07
Preserve script editor state through tab closes
Paulb23
2021-09-30
Add TextFile support across the editor
Paulb23
2021-09-25
Add history navigation in the script editor using extra mouse buttons
Hugo Locurcio
2021-09-20
Merge pull request #52479 from KoBeWi/the_close_of_all_tabs
Rémi Verschelde
2021-09-15
Added status bar and toggle scripts panel button to EditorHelp/VScripts
Yuri Roubinsky
2021-09-07
Don't stop closing on unsaved script
kobewi
2021-09-01
Merge pull request #51639 from Ev1lbl0w/gsoc21-dap
Fabio Alessandrelli
2021-08-31
Implemented advanced features of DAP
Ev1lbl0w
2021-08-26
Use OrderedHashMap for autoloads to preserve order
Lyuma
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-18
Merge pull request #51627 from mhilbrunner/todo-for-neikeq
Rémi Verschelde
2021-08-17
Remove underscore hacks
Max Hilbrunner
2021-08-17
Auto-reload scripts with external editor
Jihyun Yu
2021-08-16
Reorganise text editor settings
Paulb23
2021-08-10
Improve naming of a couple shortcuts
fox
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-24
Merge pull request #49650 from KoBeWi/FindReplaceCrash
Rémi Verschelde
2021-06-24
Fix crash with FindReplaceBar
kobewi
2021-06-20
Use mouse and joypad enums instead of plain integers
Aaron Franke
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-06-09
Merge pull request #49265 from KoBeWi/keepfreplace_2_keepers_of_replace
Rémi Verschelde
2021-06-08
Move FindReplaceBar out of CodeTextEditor
kobewi
2021-06-06
Don't save built-in script when adding method
kobewi
2021-06-04
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-05-26
Fixed console error spam (about invalid edited scene index)
Yuri Roubinsky
2021-05-20
Updates script list colors after theme is changed
Yuri Roubinsky
2021-05-18
Fix crash when trying to save with no scenes and scripts open
Hugo Locurcio
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