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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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resource_preloader_editor_plugin.cpp
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Author
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-03-15
More icon updates on theme change
Haoyu Qiu
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
String: Add contains().
Anilforextra
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-12-09
Replace String comparisons with "", String() to is_empty()
Nathan Franke
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-07-25
Use const references where possible for List range iterators
Rémi Verschelde
2021-07-23
Use C++ iterators for Lists in many situations
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-07-04
Clean up Tree
reduz
2021-06-28
Implement Tree's internal minimum width calculation
Gilles Roudière
2021-06-12
Consistently prefix bound virtual methods with _
kobewi
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-01-12
Fixes min size of various editor plugins on HiDPI
Haoyu Qiu
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-20
Changed some code showed in LGTM and Coverage
qarmin
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-10-05
Improve ResourcePreloader editor plugin
William Tumeo
2018-09-14
Refactor editor icon retrieval
willnationsdev
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-15
Display path to preloaded res + button to open it
Julian Murgia
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-23
Add more translatable text for editor plugins.
geequlim
2017-11-10
Replace Del icon by Remove icon
William McKIE
2017-09-30
Renamed fixed_process to physics_process
AndreaCatania
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-08
fixed loading old theme styleboxes
toger5
2017-08-07
Revert "fixed loading old theme styleboxes"
Juan Linietsky
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