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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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editor
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plugins
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replication_editor_plugin.cpp
Age
Commit message (
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Author
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-05-24
Merge pull request #47665 from trollodel/tree_more_buttons_signals
Rémi Verschelde
2022-05-23
Improve MultiplayerSynchronizer editor usability
reduz
2022-05-21
Add the button pressed to some signals in Tree
trollodel
2022-03-30
Cleanup EditorNode and EditorData
Hendrik Brucker
2022-02-16
Update if == NOTIFICATION_* to switch statements to match coding style
megalobyte
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-08
Re-add missing `SNAME` macros in `get_theme_*` calls
Rémi Verschelde
2022-02-08
Revert "Add missing SNAME macro optimization to all theme methods call"
Rémi Verschelde
2022-02-06
Add missing SNAME macro optimization to all theme methods call
jmb462
2022-02-04
[Editor] Replication plugin to configure MultiplayerSynchronizers.
Fabio Alessandrelli