Age | Commit message (Expand) | Author |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-07-10 | Add override keywords. | Marcel Admiraal |
2020-06-19 | Remove ToolButton in favor of Button | Hugo Locurcio |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-12 | Remove redundant author doc comments | IAmActuallyCthulhu |
2019-02-16 | Better and non-buggy Polygon2D editing disabling | Michael Alexsander Silva Dias |
2019-02-16 | Revert "Disallow polygon2D editing if internal vertices exists, as suggested ... | Michael Alexsander Silva Dias |
2019-02-13 | Disallow polygon2D editing if internal vertices exists, as suggested in #24853 | Juan Linietsky |
2019-01-08 | Removed splits in Polygon editor, replace by internal vertices and polygon su... | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-12-06 | General enhancements to the Polygon2D, TextureRegion, and TileSet editors | Michael Alexsander Silva Dias |
2018-05-04 | Skeletal deform working | Juan Linietsky |
2018-05-03 | Skeleton for 2D WIP | Juan Linietsky |
2018-05-02 | WIP Polygon2D weight editing | Juan Linietsky |
2018-02-25 | Add a split editor to polygon 2D UV editor, moving an inch closer to adding s... | Juan Linietsky |
2018-02-22 | Ability to edit Polygon2D shape from within the UV editor, this will eventual... | Juan Linietsky |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-10-18 | Fixes snapping and replaces the _draw_canvas by forward_canvas_draw | Gilles Roudiere |
2017-10-03 | Refactoring of polygon editors to a common code base | Bernhard Liebl |
2017-09-06 | Remove dead ButtonGroup code | Rémi Verschelde |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-12 | Updated function argument names | Wilson E. Alvarez |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |