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path: root/editor/plugins/polygon_2d_editor_plugin.cpp
AgeCommit message (Expand)Author
2019-12-14Increase the TileSet and polygon UV editor zoom limits to 16×Hugo Locurcio
2019-08-18Improve the appearance of 2D path editorsHugo Locurcio
2019-07-11Improve line drawing in the 2D editorHugo Locurcio
2019-04-25Fix scroll for texture_region and polygon_2d editorGuilherme Felipe
2019-04-09Style: Apply new changes from clang-format 8.0Rémi Verschelde
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-02-16Better and non-buggy Polygon2D editing disablingMichael Alexsander Silva Dias
2019-02-16Revert "Disallow polygon2D editing if internal vertices exists, as suggested ...Michael Alexsander Silva Dias
2019-02-13Disallow polygon2D editing if internal vertices exists, as suggested in #24853Juan Linietsky
2019-02-13Change some editing display options to make it clearer, as requested in #24853Juan Linietsky
2019-01-15Clear internal vertex counter when redrawing polygons, closes #24862.Juan Linietsky
2019-01-14i18n: Sync translation template with current sourceRémi Verschelde
2019-01-10Fix UndoRedo operations for the new features in the Polygon2D UV EditorMichael Alexsander Silva Dias
2019-01-08Removed splits in Polygon editor, replace by internal vertices and polygon su...Juan Linietsky
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-17Fix sometimes uninitialized variable warning raised by Xcode 9.4.1Rémi Verschelde
2018-12-06General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias
2018-11-22Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950Juan Linietsky
2018-09-27Fix warnings about unhandled enum value in switch [-Wswitch]Rémi Verschelde
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-08-24Make some debug prints verbose-only, remove othersRémi Verschelde
2018-05-27Fix unable to remove split on Polygon 2D editor after restarting editorvolzhs
2018-05-17-Ability to open resources in the same windowJuan Linietsky
2018-05-04Skeletal deform workingJuan Linietsky
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-02WIP Polygon2D weight editingJuan Linietsky
2018-02-25Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky
2018-02-22Ability to edit Polygon2D shape from within the UV editor, this will eventual...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-10-22Merge pull request #11401 from SaracenOne/snapped_dragRémi Verschelde
2017-10-18Restored files modeGilles Roudiere
2017-10-03Refactoring of polygon editors to a common code baseBernhard Liebl
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Added snapping to spatial drag and drop.SaracenOne
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere
2017-09-08Fix various assorted warningsHein-Pieter van Braam
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-31Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde
2017-08-30AutoUse Pencil on Polygon creationScayze
2017-08-29Fixes two glitches in polygon2d wip mode introduced with #10614poke1024
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26polygon2d realtime editingBernhard Liebl
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly