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path: root/editor/plugins/polygon_2d_editor_plugin.cpp
AgeCommit message (Expand)Author
2018-05-04Skeletal deform workingJuan Linietsky
2018-05-03Skeleton for 2D WIPJuan Linietsky
2018-05-02WIP Polygon2D weight editingJuan Linietsky
2018-02-25Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...Juan Linietsky
2018-02-22Ability to edit Polygon2D shape from within the UV editor, this will eventual...Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-07Style: Apply new clang-format 5.0 style to all filesRémi Verschelde
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-10-22Merge pull request #11401 from SaracenOne/snapped_dragRémi Verschelde
2017-10-18Restored files modeGilles Roudiere
2017-10-03Refactoring of polygon editors to a common code baseBernhard Liebl
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Added snapping to spatial drag and drop.SaracenOne
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced s...Gilles Roudiere
2017-09-08Fix various assorted warningsHein-Pieter van Braam
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
2017-08-31Merge pull request #10763 from poke1024/realtime-polygon-2d-fixRémi Verschelde
2017-08-30AutoUse Pencil on Polygon creationScayze
2017-08-29Fixes two glitches in polygon2d wip mode introduced with #10614poke1024
2017-08-28Merge pull request #10614 from poke1024/realtime-polygon-2dRémi Verschelde
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-26polygon2d realtime editingBernhard Liebl
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-06-04renamed all Rect2.pos to Rect2.positionalexholly
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-05-07Implemented scrolling factor for smooth trackpad scrollingtoger5
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde