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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
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editor
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path_editor_plugin.h
Age
Commit message (
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Author
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-03-12
Add priority to gizmos and fix small issues
JFonS
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2019-01-01
Fix missing/malformed license headers
Rémi Verschelde
2018-08-30
Fix regression #21262 in Path Gizmo
JFonS
2018-08-09
New gizmo structure and new gizmo disabling menu
JFonS
2018-05-09
Added option to 2D and 3D curve editor to mirror curve tangent handles both i...
Ben Hickling
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-12
Updated function argument names
Wilson E. Alvarez
2017-05-25
Applied clang-format.
Ferenc Arn
2017-05-24
Revive PathEditorPlugin.
Ferenc Arn
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-04-06
New particle system, mostly working, some small features missing.
Juan Linietsky
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde