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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path_3d_editor_plugin.cpp
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2022-12-14
Handle corner cases for curve baking
Yaohua Xiong
2022-12-05
draw fish bones for Path2D and Path3D
Yaohua Xiong
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-10-04
Rename remaining "Spatial" in Plugins to "Node3D"
Micky
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-31
Extract EditorResourceConversionPlugin into its own source files and clean up...
Yuri Sizov
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-06-04
fix end handles being reversed in Path3DGizmo
Hayden Leete
2022-06-02
swap path_3d_editor_plugin control points order
Hayden Leete
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-29
Fix theme application in various curve editors
Yuri Sizov
2022-01-12
Fix secondary handles in editor gizmos
jfons
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-10-28
clang-format: Various fixes to comments alignment from `clang-format` 13
Rémi Verschelde
2021-10-15
Swap args of Plane(point, normal) constructor
mennomax
2021-10-07
Implemented SkeletonEditorGizmo
Silc Renew
2021-09-14
add missing undo on CloseCurve path3d
Stéphane Fortin
2021-08-07
Removes const from set functions on the Gizmos
AndreaCatania
2021-07-23
Node3D gizmo improvements
jfons
2021-07-18
Optimize StringName usage
reduz
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-03
Rename Transform to Transform3D in core
Aaron Franke
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Editor: Fix invalid use of Node::get_viewport() after rename of EditorNode::g...
Rémi Verschelde
2020-12-08
Merge pull request #43742 from qarmin/editor_modules_default_values
Rémi Verschelde
2020-12-04
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
Aaron Franke
2020-12-02
Initialize class/struct variables with default values in platform/ and editor/
Rafał Mikrut
2020-11-12
Proposal 1246: Make Path3D handles more visible.
Ryan Roden-Corrent
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-27
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
Andrii Doroshenko (Xrayez)
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-07
Rename all gizmo classes, using the 4.0 node names.
jfons
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde