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path: root/editor/plugins/path_2d_editor_plugin.cpp
AgeCommit message (Expand)Author
2021-06-11Core: Move DirAccess and FileAccess to `core/io`Rémi Verschelde
2021-05-07Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...Lightning_A
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10Style: clang-format: Disable AllowShortIfStatementsOnASingleLineRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Bugfixes and ability to better specify filter and repeat modes everywhere.Juan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-08-18Improve the appearance of 2D path editorsHugo Locurcio
2019-06-26Some code changed with Clang-Tidyqarmin
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde
2018-12-07Fixed an issue with the Path2D plugin editor not supporting the capability to...Robert Morse
2018-10-18Fixes viewport scrollbars not updating with pluginsgroud
2018-09-18Fixes drawing of the 2D plugins on the 3D viewgroud
2018-09-12Make core/ includes absolute, remove subfolders from include pathRémi Verschelde
2018-05-09Added option to 2D and 3D curve editor to mirror curve tangent handles both i...Ben Hickling
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-11-24Universalize draw-over API for EditorPluginsPedro J. Estébanez
2017-10-18Fixes snapping and replaces the _draw_canvas by forward_canvas_drawGilles Roudiere
2017-09-30Renamed fixed_process to physics_processAndreaCatania
2017-09-20Rename pos to position in user facing methods and variablesletheed
2017-08-27Dead code tells no talesRémi Verschelde
2017-08-27Use HTTPS URL for Godot's website in the headersRémi Verschelde
2017-08-24Convert Object::cast_to() to the static versionHein-Pieter van Braam
2017-07-15Some more typo fixes for "threshold"Rémi Verschelde
2017-06-03InputEvent: Renamed "pos" property to "position"Andreas Haas
2017-05-27Fix moving path controls in edit mode.Zaven Muradyan
2017-05-21Fix 2d path editor controls.Zaven Muradyan
2017-05-20Removal of InputEvent as built-in Variant type..Juan Linietsky
2017-04-16Add the ability to delete bezier path handles.Zaven Muradyan
2017-04-08Add "Godot Engine contributors" copyright lineRémi Verschelde
2017-03-05A Whole New World (clang-format edition)Rémi Verschelde
2017-03-05Refactoring: rename tools/editor/ to editor/Rémi Verschelde