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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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plugins
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path_2d_editor_plugin.cpp
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Commit message (
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Author
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-24
Cleanup remaining EditorUndoRedoManager usages
kobewi
2022-09-07
Fix key mapping changes when moving from macOS to other platform
bruvzg
2022-08-29
Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CH...
Rémi Verschelde
2022-08-28
Merge pull request #64885 from Mickeon/rename-tooltip-hint
Rémi Verschelde
2022-08-27
Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED
Aaron Record
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-29
Fix theme application in various curve editors
Yuri Sizov
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-08-23
Rename polygon editor settings for better display in the Editor Settings
Hugo Locurcio
2021-08-14
Use get_global_* functions instead of using transforms.
Anilforextra
2021-07-21
Use is_equal_approx in more places
Aaron Franke
2021-07-18
Optimize StringName usage
reduz
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-03-23
Rename ButtonList enum and members to MouseButton
Aaron Franke
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-06-19
Remove ToolButton in favor of Button
Hugo Locurcio
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Bugfixes and ability to better specify filter and repeat modes everywhere.
Juan Linietsky
2020-02-11
Texture refactor
Juan Linietsky
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-08-18
Improve the appearance of 2D path editors
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-02-20
Add -Wshadow=local to warnings and fix reported issues.
marxin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-07
Fixed an issue with the Path2D plugin editor not supporting the capability to...
Robert Morse
2018-10-18
Fixes viewport scrollbars not updating with plugins
groud
2018-09-18
Fixes drawing of the 2D plugins on the 3D view
groud
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-05-09
Added option to 2D and 3D curve editor to mirror curve tangent handles both i...
Ben Hickling
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-11-24
Universalize draw-over API for EditorPlugins
Pedro J. Estébanez
2017-10-18
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Gilles Roudiere
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