Age | Commit message (Expand) | Author |
2020-02-23 | Signals: Fix invalid connections to missing callbacks | Rémi Verschelde |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-11 | Texture refactor | Juan Linietsky |
2020-01-01 | Update copyright statements to 2020 | Rémi Verschelde |
2019-08-15 | Improve error reporting in the Particles emission point creation dialog | Hugo Locurcio |
2019-07-06 | Added release function to PoolVector::Access. | Ibrahn Sahir |
2019-06-24 | Merge pull request #29974 from clayjohn/particles_restart | Rémi Verschelde |
2019-06-24 | Fix undo references for conversion to CPUParticles | Rémi Verschelde |
2019-06-21 | properly set emitting when particles restart | clayjohn |
2019-06-11 | Fix error macro calls not ending with semicolon | Rémi Verschelde |
2019-05-30 | Allow undo conversion to CPUParticles | Tomasz Chabora |
2019-04-25 | Set switch_on_hover to true for the remaining menus | Guilherme Felipe |
2019-03-04 | Add UndoRedo for Generate AABB (Particles) | Tomasz Chabora |
2019-01-14 | Use SceneTreeDock to replace particles node properly, fixes #24162 | Juan Linietsky |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-11 | Fixed various uninitialised member variables in editor plugins. | Ibrahn Sahir |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-09-04 | Move ParticlesMaterial code to its own resource file | Rémi Verschelde |
2018-08-24 | some checks for node removed, may fix #20863 | Juan Linietsky |
2018-08-16 | Particles2D: set emitting if not set before generating Visibility Rect | Natrim |
2018-08-13 | Particles3D: set emitting if not set before generating AABB | malbach |
2018-07-23 | Fix issues with CPUParticles and related conversion from Particles. Closes #2... | Juan Linietsky |
2018-07-07 | Add option to convert Particles to CPUParticles | Juan Linietsky |
2018-07-06 | Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 | Juan Linietsky |
2018-04-22 | Change ".." punctuation for "..." in editor strings (#16507) | Hugo Locurcio |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-12-12 | Enhance undoredo action name, TTR, cleanup | Poommetee Ketson |
2017-11-17 | Rename Rect3 to AABB. | Ferenc Arn |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-25 | Editor: Add some more translatable strings. | Andreas Haas |
2017-08-24 | Convert Object::cast_to() to the static version | Hein-Pieter van Braam |
2017-08-21 | Removed unnecessary assignments | Wilson E. Alvarez |
2017-06-09 | renamed all Rect3.pos to Rect3.position | alexholly |
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky |
2017-04-08 | Particle system is complete. Rejoice! | Juan Linietsky |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-06 | New particle system, mostly working, some small features missing. | Juan Linietsky |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-03-05 | Refactoring: rename tools/editor/ to editor/ | Rémi Verschelde |